v0.3.0-beta
·
122 commits
to main
since this release
I added and fixed a few things in this release
- Added challenges to loading and saving a level.
- Put all default object properties in the level xml. This is to make sure the game actually loads the objects correctly.
- Add the ability to search (or filter) in the Filesystem.listdir() function.
- Made sure to keep all classes filename properties set to the actual filename instead of a File object.
- Fixed joinPath() not working on linux / mac absolute paths
- Fixed saving the level properties. It used to save the name of the property as the value.
- And some general bug fixes.