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Gizmos draw below UI #18177

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@torsteingrindvik

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@torsteingrindvik

Bevy version

0.15.3

Bug

i have blocked out some UI using CSS grids, see the image:

Image

I removed the background color on some of the middle UI parts such that the gizmos are visible.

If I don't spawn the grid CSS hierarchy at all:

Image

I expected to see all of these gizmos on top of the UI in the first image.

I have tried to make gizmos belong to render layers=1 via gizmo configs and having an additional camera with order=1, render layers=1 in order to render on top, but this had no effect.

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    A-GizmosVisual editor and debug gizmosA-RenderingDrawing game state to the screenC-DocsAn addition or correction to our documentationS-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!

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