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bevy_render has unfulfilled lint on Mac wasm
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Trivial
Nice and easy! A great choice to get started with Bevy
O-MacOS
Specific to the MacOS (Apple) desktop operating system
O-Web
Specific to web (WASM) builds
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#19442
opened May 30, 2025 by
ElliottjPierce
Example ui_texture_slice texts showing up late
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#19439
opened May 30, 2025 by
tjlaxs
Text change detection discriminator bug
A-Text
Rendering and layout for characters
C-Bug
An unexpected or incorrect behavior
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#19437
opened May 30, 2025 by
ickshonpe
detailed_trace feature on wasm cause big memory leak
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#19431
opened May 29, 2025 by
mirsella
New Entities, components, systems, and events
C-Tracking-Issue
An issue that collects information about a broad development initiative
X-Controversial
There is active debate or serious implications around merging this PR
Entity
allocation paradigm
A-ECS
#19430
opened May 29, 2025 by
ElliottjPierce
9 tasks
Make live demos in the example webpages click-to-load to limit resource usage
#19429
opened May 29, 2025 by
AccessViolation95
Picking pointer is not lifted when leaving a window
A-Picking
Pointing at and selecting objects of all sorts
C-Bug
An unexpected or incorrect behavior
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#19425
opened May 29, 2025 by
chompaa
Crash when second window is closed first in multiple_windows example.
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#19424
opened May 29, 2025 by
sroauth
Linear volume subtractions use Sounds playback and modification
C-Bug
An unexpected or incorrect behavior
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
abs()
instead of clamping at 0
A-Audio
#19417
opened May 28, 2025 by
janhohenheim
'2D Viewport To World' example doesn't follow API docs recommendation
A-Input
Player input via keyboard, mouse, gamepad, and more
A-Time
Involves time keeping and reporting
C-Docs
An addition or correction to our documentation
C-Examples
An addition or correction to our examples
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
X-Uncontroversial
This work is generally agreed upon
#19416
opened May 28, 2025 by
AccessViolation95
Transform propagation sometimes takes a very long time (300ms+)
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#19411
opened May 28, 2025 by
Ekranos
Meshes flicker when retrieving mutable reference from AssetServer
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Reproduction
Needs an up-to-date or minimal reproduction
Make Handle to be a Component (again)
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Feature
A new feature, making something new possible
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
X-Controversial
There is active debate or serious implications around merging this PR
#19407
opened May 28, 2025 by
smer44
Implement Entities, components, systems, and events
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
SystemCondition
for systems returning Result<bool, BevyError>
A-ECS
#19403
opened May 27, 2025 by
urben1680
Information about supported extensions in Load files from disk to use for things like images, models, and sounds
A-Reflection
Runtime information about types
C-Feature
A new feature, making something new possible
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
ReflectAsset
A-Assets
#19399
opened May 27, 2025 by
Leinnan
Allow multiple A new feature, making something new possible
S-Needs-Triage
This issue needs to be labelled
children!
in one bundle
C-Feature
#19398
opened May 27, 2025 by
molikto
Return a Result from Image::resize
A-Rendering
Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
X-Uncontroversial
This work is generally agreed upon
#19376
opened May 26, 2025 by
alice-i-cecile
Despawning an entity that has a relationship pair causes a crash on Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
P-Crash
A sudden unexpected crash
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
Relationship::on_replace
A-ECS
#19373
opened May 26, 2025 by
hukasu
Rename type_id method on systems to system_type
A-ECS
Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
D-Trivial
Nice and easy! A great choice to get started with Bevy
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
X-Uncontroversial
This work is generally agreed upon
#19372
opened May 26, 2025 by
alice-i-cecile
Add tests for BRP
A-Dev-Tools
Tools used to debug Bevy applications.
C-Testing
A change that impacts how we test Bevy or how users test their apps
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
X-Uncontroversial
This work is generally agreed upon
#19371
opened May 26, 2025 by
alice-i-cecile
Main branch fails to compile on Rust beta.
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#19370
opened May 26, 2025 by
github-actions
bot
Bevy Fails to Validate Cubemap Texture - Too many mipmap levels
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#19369
opened May 26, 2025 by
Braymatter
iOS apps capped at 60 fps
A-Windowing
Platform-agnostic interface layer to run your app in
C-Bug
An unexpected or incorrect behavior
O-iOS
Specific to the iOS mobile operating system
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#19358
opened May 24, 2025 by
arcln
Children not updated correctly when spawning ChildOf components using World::spawn_batch
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
X-Uncontroversial
This work is generally agreed upon
#19356
opened May 24, 2025 by
andrewhickman
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