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Issues list

bevy_render has unfulfilled lint on Mac wasm A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy O-MacOS Specific to the MacOS (Apple) desktop operating system O-Web Specific to web (WASM) builds S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#19442 opened May 30, 2025 by ElliottjPierce
Example ui_texture_slice texts showing up late C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#19439 opened May 30, 2025 by tjlaxs
Text change detection discriminator bug A-Text Rendering and layout for characters C-Bug An unexpected or incorrect behavior S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#19437 opened May 30, 2025 by ickshonpe
detailed_trace feature on wasm cause big memory leak C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#19431 opened May 29, 2025 by mirsella
New Entity allocation paradigm A-ECS Entities, components, systems, and events C-Tracking-Issue An issue that collects information about a broad development initiative X-Controversial There is active debate or serious implications around merging this PR
#19430 opened May 29, 2025 by ElliottjPierce
9 tasks
Picking pointer is not lifted when leaving a window A-Picking Pointing at and selecting objects of all sorts C-Bug An unexpected or incorrect behavior S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#19425 opened May 29, 2025 by chompaa
Crash when second window is closed first in multiple_windows example. C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#19424 opened May 29, 2025 by sroauth
Linear volume subtractions use abs() instead of clamping at 0 A-Audio Sounds playback and modification C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#19417 opened May 28, 2025 by janhohenheim
'2D Viewport To World' example doesn't follow API docs recommendation A-Input Player input via keyboard, mouse, gamepad, and more A-Time Involves time keeping and reporting C-Docs An addition or correction to our documentation C-Examples An addition or correction to our examples S-Needs-Design This issue requires design work to think about how it would best be accomplished X-Uncontroversial This work is generally agreed upon
#19416 opened May 28, 2025 by AccessViolation95
Transform propagation sometimes takes a very long time (300ms+) C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#19411 opened May 28, 2025 by Ekranos
Meshes flicker when retrieving mutable reference from AssetServer A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Reproduction Needs an up-to-date or minimal reproduction
#19409 opened May 28, 2025 by Affinator 0.16.2
Make Handle to be a Component (again) A-Assets Load files from disk to use for things like images, models, and sounds C-Feature A new feature, making something new possible S-Needs-Design This issue requires design work to think about how it would best be accomplished X-Controversial There is active debate or serious implications around merging this PR
#19407 opened May 28, 2025 by smer44
Implement SystemCondition for systems returning Result<bool, BevyError> A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#19403 opened May 27, 2025 by urben1680
Information about supported extensions in ReflectAsset A-Assets Load files from disk to use for things like images, models, and sounds A-Reflection Runtime information about types C-Feature A new feature, making something new possible S-Needs-Design This issue requires design work to think about how it would best be accomplished
#19399 opened May 27, 2025 by Leinnan
Allow multiple children! in one bundle C-Feature A new feature, making something new possible S-Needs-Triage This issue needs to be labelled
#19398 opened May 27, 2025 by molikto
Cosmic text: provide API to measure text without drawing it. A-Text Rendering and layout for characters C-Feature A new feature, making something new possible
#19382 opened May 26, 2025 by viridia
Return a Result from Image::resize A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#19376 opened May 26, 2025 by alice-i-cecile
Despawning an entity that has a relationship pair causes a crash on Relationship::on_replace A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior P-Crash A sudden unexpected crash S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#19373 opened May 26, 2025 by hukasu
Rename type_id method on systems to system_type A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change D-Trivial Nice and easy! A great choice to get started with Bevy M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#19372 opened May 26, 2025 by alice-i-cecile
Add tests for BRP A-Dev-Tools Tools used to debug Bevy applications. C-Testing A change that impacts how we test Bevy or how users test their apps D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Design This issue requires design work to think about how it would best be accomplished X-Uncontroversial This work is generally agreed upon
#19371 opened May 26, 2025 by alice-i-cecile
Main branch fails to compile on Rust beta. C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#19370 opened May 26, 2025 by github-actions bot
Bevy Fails to Validate Cubemap Texture - Too many mipmap levels C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#19369 opened May 26, 2025 by Braymatter
iOS apps capped at 60 fps A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior O-iOS Specific to the iOS mobile operating system S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#19358 opened May 24, 2025 by arcln
Children not updated correctly when spawning ChildOf components using World::spawn_batch A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Investigation This issue requires detective work to figure out what's going wrong X-Uncontroversial This work is generally agreed upon
#19356 opened May 24, 2025 by andrewhickman
ProTip! Adding no:label will show everything without a label.