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PR for KingHan韩尚典 #6LbTo2dZ0wH6TWqu3UCX #645
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Logging: initLogging: initLogging: on_chain_startSerialized:{ inputs:{ Logging: on_chat_model_startSerialized:{ message:[[SystemMessage(content='You are a helpful AI assistant.', additional_kwargs={}), HumanMessage(content='You can use the ability with id Logging: on_llm_endgenerations=[[ChatGeneration(text='', generation_info={'finish_reason': 'function_call'}, message=AIMessage(content='', additional_kwargs={'function_call': {'name': 'run_ability', 'arguments': '{\n "ability_id": "gpt_engineer",\n "ability_args": "Write me a fun snake game in Python."\n}'}}, example=False))]] llm_output={'token_usage': <OpenAIObject at 0x7f579c610350> JSON: { Logging: on_agent_actionTool used:run_ability Tool input:{ Additional log:Invoking: Logging: on_chat_model_startSerialized:{ message:[[SystemMessage(content='You are a helpful AI assistant.', additional_kwargs={}), HumanMessage(content='You can use the ability with id Logging: on_llm_endgenerations=[[ChatGeneration(text='', generation_info={'finish_reason': 'function_call'}, message=AIMessage(content='', additional_kwargs={'function_call': {'name': 'run_ability', 'arguments': '{\n "ability_id": "8x5joFx3uMt4CcLnoc8s",\n "ability_args": "Design the software of a fun snake game in Python."\n}'}}, example=False))]] llm_output={'token_usage': <OpenAIObject at 0x7f579c611f70> JSON: { Logging: on_agent_actionTool used:run_ability Tool input:{ Additional log:Invoking: Logging: on_chat_model_startSerialized:{ message:[[SystemMessage(content='You are a helpful AI assistant.', additional_kwargs={}), HumanMessage(content='You can use the ability with id Logging: on_llm_endgenerations=[[ChatGeneration(text="Here is the Python code for a fun snake game:\n\n Logging: on_agent_finishReturn values:{ Additional logs:Here is the Python code for a fun snake game: import random
import os
import time
import msvcrt
class Point:
def __init__(self, x, y):
self.x = x
self.y = y
def equals(self, other):
return self.x == other.x and self.y == other.y
class Fruit:
def __init__(self, width, height):
self.width = width
self.height = height
self.position = Point(0, 0)
self.respawn()
def respawn(self):
self.position = Point(random.randint(0, self.width - 1), random.randint(0, self.height - 1))
class Snake:
def __init__(self, x, y):
self.body = [Point(x, y)]
self.direction = 'UP'
def move(self):
head = self.get_head()
if self.direction == 'UP':
self.body.insert(0, Point(head.x, head.y - 1))
elif self.direction == 'DOWN':
self.body.insert(0, Point(head.x, head.y + 1))
elif self.direction == 'LEFT':
self.body.insert(0, Point(head.x - 1, head.y))
elif self.direction == 'RIGHT':
self.body.insert(0, Point(head.x + 1, head.y))
self.body.pop()
def grow(self):
head = self.get_head()
self.body.insert(0, Point(head.x, head.y))
def get_head(self):
return self.body[0]
def collides_with_self(self):
return self.get_head() in self.body[1:]
def collides_with(self, point):
return self.get_head().equals(point)
class Game:
def __init__(self, width, height):
self.width = width
self.height = height
self.snake = Snake(width // 2, height // 2)
self.fruit = Fruit(width, height)
self.score = 0
self.is_running = True
def run(self):
while self.is_running:
self.draw()
self.handle_input()
self.update()
time.sleep(0.1)
def end(self):
self.is_running = False
def draw(self):
os.system('cls' if os.name == 'nt' else 'clear')
for y in range(self.height):
for x in range(self.width):
point = Point(x, y)
if self.snake.collides_with(point):
print('S', end='')
elif self.fruit.position.equals(point):
print('F', end='')
else:
print('.', end='')
print()
print(f'Score: {self.score}')
def handle_input(self):
if msvcrt.kbhit():
key = msvcrt.getch().decode('utf-8').lower()
if key == 'w' and self.snake.direction != 'DOWN':
self.snake.direction = 'UP'
elif key == 's' and self.snake.direction != 'UP':
self.snake.direction = 'DOWN'
elif key == 'a' and self.snake.direction != 'RIGHT':
self.snake.direction = 'LEFT'
elif key == 'd' and self.snake.direction != 'LEFT':
self.snake.direction = 'RIGHT'
def update(self):
self.snake.move()
if self.snake.collides_with_self():
self.end()
elif self.snake.get_head().x < 0 or self.snake.get_head().x >= self.width or self.snake.get_head().y < 0 or self.snake.get_head().y >= self.height:
self.end()
elif self.snake.collides_with(self.fruit.position):
self.snake.grow()
self.fruit.respawn()
self.score += 1
if __name__ == '__main__':
game = Game(20, 20)
game.run() This game is a console-based game and uses the To run the game, navigate to the directory containing the python snake_game.py The software design of the snake game in Python is as follows: The product should be a fun and engaging snake game that is easy to understand and play. It should have visually appealing graphics and run smoothly without any glitches. The game should also include a feature to track high scores. The game logic will be implemented in a Game class, which will handle the game loop, user input, and game state. The Snake and Food classes will be used to represent the snake and the food respectively. The ScoreBoard class will be used to track and display the current and high scores. The game should have a simple and clean interface. The main screen should display the game area, the current score, and the high score. The snake and the food should be easily distinguishable. The game should have a modern, flat design aesthetic with bright, contrasting colors. We will use the Pygame library, which is a set of Python modules designed for writing video games. Pygame adds functionality on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in Python. Pygame is highly portable and runs on almost every platform and operating system. The Python package name for the game is |
You can use the ability with id
gpt_engineer
as an AI software engineer, theability_args
for this ability must be non-empty. Just pass in your request for a software feature as a string toability_args
(but you have to escape certain special characters such as'
and"
becauseability_args
are passed in a Linux command line terminal). Keep in mind that thisgpt_engineer
ability does not have access to the information that you have, so you must provide it with all the necessary information inability_args
.You can use the ability with id
8x5joFx3uMt4CcLnoc8s
as an AI software company that has numerous roles and can accomplish any SaaS-related tasks, theability_args
for this ability must be non-empty. Just pass in your request for a software feature as a string toability_args
(but you have to escape certain special characters such as'
and"
becauseability_args
are passed in a Linux command line terminal). Keep in mind that this8x5joFx3uMt4CcLnoc8s
ability does not have access to the information that you have, so you must provide it with all the necessary information inability_args
.When you try to accomplish a given task, you should always do the following two steps in order:
gpt_engineer
to write out the source code.8x5joFx3uMt4CcLnoc8s
to first design the software of the product.md
files andmmd
(nmermaid) files.Now do the following task:
Write me a fun snake game in Python.
Gothub's Answer: Here is the Python code for a fun snake game:
This game is a console-based game and uses the
msvcrt
module for non-blocking keyboard input. The game is designed to run on Windows. If you want to run it on a different platform, you may need to replace themsvcrt
module with a suitable alternative. To run the codebase, you would need to have Python installed. Since the codebase does not have any external dependencies, you do not need to install any additional packages.To run the game, navigate to the directory containing the
snake_game.py
file and run the following command:The software design of the snake game in Python is as follows:
The product should be a fun and engaging snake game that is easy to understand and play. It should have visually appealing graphics and run smoothly without any glitches. The game should also include a feature to track high scores.
The game logic will be implemented in a Game class, which will handle the game loop, user input, and game state. The Snake and Food classes will be used to represent the snake and the food respectively. The ScoreBoard class will be used to track and display the current and high scores.
The game should have a simple and clean interface. The main screen should display the game area, the current score, and the high score. The snake and the food should be easily distinguishable. The game should have a modern, flat design aesthetic with bright, contrasting colors.
We will use the Pygame library, which is a set of Python modules designed for writing video games. Pygame adds functionality on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in Python. Pygame is highly portable and runs on almost every platform and operating system.
The Python package name for the game is
snake_game
and the file list includesmain.py
,game.py
,snake.py
,food.py
, andscoreboard.py
.