Releases: CCBlueX/LiquidBounce
v0.30.0
What's Changed
- feat(Spider/Polar): support climbing down by @1zun4 in #5967
- fixed and improved hypixel step by @localpthebest in #5966
- fixed stepHeight returning incorrect values by @localpthebest in #5970
- fix(SuperKnockback): not in water condition inverted by @1zun4 in #5971
- fix(compatibility/LunarClient): missing apache libs by @1zun4 in #5972
- fix(ResourceSpoof): NPEs when not in-game by @1zun4 in #5973
- fix(compatibility/LunarClient): wrap backup in try catch by @1zun4 in #5974
- chore(deps-dev): bump vite from 6.2.3 to 6.2.4 in /src-theme by @dependabot in #5981
- feat: IgnoreProtocolKick by @7GrandDadPGN in #5987
- fix: IllegalStateException(closed) from reading HTTP response by @MukjepScarlet in #5989
- fix(RotationTarget): Clearing entity entry before returning by @7GrandDadPGN in #5998
- fix: JSON decode of HTTP response by @MukjepScarlet in #6000
- fix(TickBase): range squared by @MukjepScarlet in #5991
- refactor(Script): simplify Polyglot value cast and multi choose value by @MukjepScarlet in #5959
- feat(Sequence): waitNext by @MukjepScarlet in #5962
- refactor(Clicker): make patterns singleton by @MukjepScarlet in #5961
- feat(Velocity/Reversal): only moving option by @MukjepScarlet in #6005
- feat: make AltManager back button and ESC back to previous screen by @MukjepScarlet in #6006
- feat(ESP): Expand setting for Box by @Zirada in #6012
- feat(AutoDodge): ignore using scaffold by @MukjepScarlet in #6004
- fix(FastPlace): offhand item check by @MukjepScarlet in #6003
- chore(deps-dev): bump vite from 6.2.4 to 6.2.6 in /src-theme by @dependabot in #6022
- refactor(RenderedEntities): optimization and comments by @MukjepScarlet in #6021
- feat(Aimbot): weapon require option by @1zun4 in #6025
- fix(BlockPlacer/MLG): add offhand support by @MukjepScarlet in #5960
- fix: Contributors in fabric.mod.json by @sqlerrorthing in #6027
- fix(FreeCam): Apply camera position before orientation by @Zirada in #6011
- feat(AutoWeapon/KillAura): Mace option by @MukjepScarlet in #6030
- chore(deps): bump org.junit.jupiter:junit-jupiter from 5.12.1 to 5.12.2 by @dependabot in #6034
- chore(README): updated description link by @EclipsesDev in #6045
- chore: updated README.md X tag by @Byfr0n in #6041
- feat(AutoTool): block filter by @MukjepScarlet in #6042
- fix(wipe): remove mod from unmodifiable list by @MukjepScarlet in #6046
- fix(OpenAI): error deserialization by @1zun4 in #6055
- refactor(PacketLogger): skip java.lang.Record by @MukjepScarlet in #6060
- feat(Speed): Intave14Fast by @larryngton2 in #6063
- fix(ScriptAPI): failed to remap clone/length exception by @MukjepScarlet in #6072
- fix(AutoDodge): check for spectral arrows by @larryngton2 in #6076
- refactor(Configurable): allow more collection types by @MukjepScarlet in #6061
- refactor: request body and response body parsing by @MukjepScarlet in #6062
- feat(TargetStrafe): requirements multi-choice option by @larryngton2 in #6075
- refactor: improve InventoryTracker by @MukjepScarlet in #6065
- miniblox disabler! by @localpthebest in #6018
- Add and improve zh_cn by @latiao-1337 in #6077
- fix(AntiBot): tick priority by @1zun4 in #6081
- fix(AutoBreak): not restarting after GUI toggle by @1zun4 in #6082
- feat(AutoBreak): allow block-breaking while in ClickGUI by @1zun4 in #6083
- feat(LongJump): matrix 7 flag longjump by @liuedg1 in #6026
- refactor(LongJump/Matrix7145Flag): docs and clean-up by @1zun4 in #6084
- fix(deeplearn/init): clear sub-tasks on error by @1zun4 in #6085
- fix(config-system/backup): dedicated backups folder by @1zun4 in #6086
- feat(Command/Client/Config): configurable management by @1zun4 in #6087
- feat(AntiCheatDetect): description on enable by @1zun4 in #6088
- chore(deps-dev): bump vite from 6.2.6 to 6.3.4 in /src-theme by @dependabot in #6080
- refactor(RenderSystem): engine types by @1zun4 in #6090
- feat: text gradiant on client prefix by @1zun4 in #6091
- chore(client-prefix): adjust gradiant color by @1zun4 in #6092
- Chinese Translate by @XeContrast in #6089
- feat(Command/ServerInfo): observed server information by @1zun4 in #6093
- fix(AntiCheatDetect): variable highlight by @1zun4 in #6094
New Contributors
- @7GrandDadPGN made their first contribution in #5987
- @Byfr0n made their first contribution in #6041
- @liuedg1 made their first contribution in #6026
Full Changelog: v0.29.0...v0.30.0
v0.29.0
What's Changed
- feat(LocalConfig): load with module name(s) by @MukjepScarlet in #5849
- feat(Phase): Intave 1.8.x phase by @larryngton2 in #5846
- fix(CrystalAura): slider range by @ccetl in #5848
- fix: ArmorStatus in hotbar has gone out of bounds by @sqlerrorthing in #5844
- refactor(DeepLearning): improve collection usage by @MukjepScarlet in #5841
- refactor: crossinline of handlers by @MukjepScarlet in #5843
- refactor: possible JvmRecord by @MukjepScarlet in #5842
- Hypixel 1.5 block step epic bypass! by @localpthebest in #5858
- feat(nextgen): Hypixel autoblock by @juneisgod in #5862
- Improved hypixel phase by @localpthebest in #5872
- fix(compatibility): recursive screen handling by @1zun4 in #5885
- feat(Speed): fixed intave speed and added constant yaw offset mode by @larryngton2 in #5847
- chore(deps): bump org.junit.jupiter:junit-jupiter from 5.12.0 to 5.12.1 by @dependabot in #5881
- feat: mineland fly disabler by @liquidsquid1 in #5886
- fix(HttpClient): User-Agent is not added by @MukjepScarlet in #5864
- feat(HUD): Centered Crosshair by @Zirada in #5652
- refactor(RotationSystem/ShortStop): random on process by @1zun4 in #5897
- feat(Settings): Multi enum choices by @sqlerrorthing in #5876
- fix: editing proxy entries by @SenkJu in #5917
- feat: faster clickgui animations by @SenkJu in #5918
- fix(Aimbot): target not reset when no mouse input by @1zun4 in #5921
- feat(Language): Add Dutch (nl_NL, nl_BE) translations by @caattoo in #5914
- feat(AutoDodge): Ignores by @sqlerrorthing in #5919
- feat(ElytraTarget): More target movement prediction modes by @sqlerrorthing in #5863
- feat(i18n): Turkish (tr_tr) language by @K4elZ in #5891
- feat(FastBreak): onlyTool boolean by @larryngton2 in #5899
- fix: CustomAntiBot armor doesn't has Leather by @MukjepScarlet in #5922
- feat(Value): Tag by multiEnumChoice by @sqlerrorthing in #5931
- feat(deeplearn/Minarai): fallback on unsupported system by @1zun4 in #5936
- fix(Clickgui): multiEnumChoice amount position by @sqlerrorthing in #5923
- feat: auto backup configs at version changes by @MukjepScarlet in #5926
- feat: logoff spot by @1zun4 in #5604
- feat(AutoBlock):Better auto block by @AnyOpenGL in #5870
- [Feature] Add new velocity mode by @LTBlueLatios in #5856
- feat(AntiBlind): More features by @sqlerrorthing in #5930
- chore(deps-dev): bump vite from 6.0.11 to 6.2.3 in /src-theme by @dependabot in #5909
- feat(ScaffoldNormalTechnique): eagle onlyOnGround by @larryngton2 in #5900
- fix(InventoryScheduler): count waiting as cycle reset by @1zun4 in #5939
- refactor: simplify rest APIs by @MukjepScarlet in #5925
- feat(ConfigSystem/compatibility): deserialize int primitive as int range by @1zun4 in #5945
- feat(Spider): polar mode by @1zun4 in #5946
- fix(detekt): suppress cognitive complex method by @1zun4 in #5947
- fix(BetterTab): possible arithmetic exception by @1zun4 in #5948
- feat: Better [ErrorHandler] by @sqlerrorthing in #5853
- fix(ScriptModule): call
RefreshArrayListEvent
on tag change by @DataM0del in #5924 - feat: Anti Cheat detect by @1zun4 in #5949
- feat(Scripts): multiChoose setting support by @sqlerrorthing in #5934
- feat(Script): localStorage support by @MukjepScarlet in #5712
New Contributors
- @juneisgod made their first contribution in #5862
- @caattoo made their first contribution in #5914
- @K4elZ made their first contribution in #5891
- @AnyOpenGL made their first contribution in #5870
Full Changelog: v0.28.1...v0.29.0
v0.28.1
v0.28.0
What's Changed
- fix: invalid block raycast by @1zun4 in #5801
- feat(HideAppearance): Clear client commands when destroy by @sqlerrorthing in #5796
- chore: improve Chinese translations by @guosic in #5795
- fix(PacketQueueManager): flush receive on tick by @1zun4 in #5788
- feat(killaura/fightbot): not when void target filter by @1zun4 in #5802
- fix(MCEF): platform compatibility check by @1zun4 in #5806
- fix(KillAura/FightBot): points not block-collision aware by @1zun4 in #5809
- fix(Backtrack): chance not working as intended by @1zun4 in #5807
- fix(TickBase): flush on end by @1zun4 in #5808
- feat(KillAura): requirements (requires click, requires weapon) by @1zun4 in #5812
- feat(RotationSystem): Interpolation mode by @1zun4 in #5816
- feat: buffer for hypixel velocity by @liquidsquid1 in #5814
- chore(ElytraTarget): ElytraRotationsAndAngleSmooth -> ElytraRotationProcessor by @sqlerrorthing in #5817
- chore(deps): bump com.gorylenko.gradle-git-properties from 2.4.2 to 2.5.0 by @dependabot in #5819
- chore(Slots): Offhand and hotbar slots are linked by @sqlerrorthing in #5818
- fix(LunarClient): compatibility by @1zun4 in #5821
- fix(Interop): bind exception by @1zun4 in #5823
- feat(deeplearn/combat-recorder): attempt at making a better recorder by @1zun4 in #5803
- fix(Interop): netty thread by @1zun4 in #5824
- feat(RotationSystem): lazy point by @1zun4 in #5825
- fix(RotationSystem/LazyPoint): bad default by @1zun4 in #5826
- fix(Backtrack): NPE when not in-game by @1zun4 in #5828
- fix(TickBase): packet order issue by @1zun4 in #5829
- feat(deeplearn/models): model naming format (+ new model) by @1zun4 in #5830
- fix(RotationSystem): camera flickering on inventory by @1zun4 in #5831
- refactor(ConfigSystem): module exclude by @1zun4 in #5832
- refactor(ServerCrasher): exploit naming by @1zun4 in #5833
- feat(RotationSystem): sigmoid compatibility by @1zun4 in #5834
Full Changelog: v0.27.1...v0.28.0
v0.27.1
v0.27.0
What's Changed
- Method overloading support in script api by @commandblock2 in #5242
- feat: dynamically choose module description position in click gui by @SenkJu in #5524
- fix: direction of click gui module description being wrong by @SenkJu in #5525
- Feat: Phase module and Hypixel phase by @localpthebest in #5530
- feat(CrystalAura): fine sort by self-damage by @ccetl in #5535
- feat: BlockIn by @MukjepScarlet in #5533
- refactor: close InputStream/Reader on decoding by @MukjepScarlet in #5532
- feat(PacketMine): tool mode always by @ccetl in #5536
- fix: Gson TypeToken by @MukjepScarlet in #5540
- chore: improve translations by @MukjepScarlet in #5542
- fix: silent fail on shader crash by @1zun4 in #5547
- fix: NPE with CrystalAura by @MukjepScarlet in #5544
- fix(Surround): wrong hole plan creation by @ccetl in #5555
- fix(CrystalAura): predicted bounding box by @ccetl in #5557
- feat(PacketMine): switch method option in tool mode on stop by @ccetl in #5558
- feat: Cancel mode NoFall by @DataM0del in #5534
- fix: make InvCleaner prefer bigger stacks bigger item stacks by @lorbeeren in #5522
- refactor: Gson creation by @MukjepScarlet in #5587
- chore: move DummyEvent to Event.Empty by @MukjepScarlet in #5588
- feat: platform compatibility check by @1zun4 in #5592
- fix(KillAura): attack cooldown inaccessible without fabric api by @1zun4 in #5594
- chore: open class Event -> interface Event by @MukjepScarlet in #5593
- fix(KillAura): unwanted shield unblock by @1zun4 in #5596
- Revert "chore: open class Event -> interface Event" by @superblaubeere27 in #5599
- chore: Improve AutoArmor implementation structure by @superblaubeere27 in #5602
- refactor: target tracking by @Zirada in #5515
- refactor(Esp): sub package for modes by @1zun4 in #5603
- fix(Esp): glow mode broken by @1zun4 in #5605
- chore(mcef): bump version to 1.3.5 by @1zun4 in #5606
- feat(ElytraSwap): ElytraSwap module by @sqlerrorthing in #5608
- fix: command binds/autoDisable list page by @MukjepScarlet in #5615
- chore: improve German translations by @Jucku in #5610
- feat(Binding): Ability to bind keys to mouse buttons by @sqlerrorthing in #5618
- refactor: shared empty JSON object and array by @MukjepScarlet in #5620
- refactor: ElytraSwap by @ccetl in #5625
- fix(CrystalAura): wrong setting sorting by @ccetl in #5624
- feat(AntiHunger) NoSprint WhileSwimming by @ManInMyVan in #5627
- refactor: direction vector from Vec3d.fromPolar(...) by @1zun4 in #5632
- feat(Rotation): Movement Correction by @1zun4 in #5633
- fix(AutoWeapon): change slot when consuming an item by @1zun4 in #5634
- fix(Rotation): raycast fails when spot inside box by @1zun4 in #5635
- refactor: better naming and aliases by @1zun4 in #5636
- refactor: rotation system by @1zun4 in #5638
- fix(LeastDifferencePreference): always choose a spot on or in the box by @ccetl in #5637
- fix(Rotations): hangs after disabling if fail is on by @1zun4 in #5641
- feat: write HTTP Response body to file by @MukjepScarlet in #5643
- Add feature layer rendering to true sight and entity color settings by @NekosAreKawaii in #5639
- chore(MCEF): bump version to v1.3.6 by @1zun4 in #5654
- feat: BlockIn PlaceOrder by @MukjepScarlet in #5657
- refactor: debug parameter/geometry with extension functions by @MukjepScarlet in #5644
- feat: random sneak time in Scaffold GodBridge by @MukjepScarlet in #5664
- fix(LeastDifferencePreference): preferred spot by @ccetl in #5667
- chore(ViaFabricPlus): bump version by @Jucku in #5681
- chore(deps): bump org.junit.jupiter:junit-jupiter from 5.11.3 to 5.12.0 by @dependabot in #5691
- chore: more module aliases by @Jucku in #5682
- feat(Phase): module description by @1zun4 in #5695
- refactor(Scaffold): optimize blockCount calculation by @MukjepScarlet in #5678
- Fix macOS blur issue by @heckerpowered in #5586
- feat(AutoQueue): message mode by @1zun4 in #5696
- feat(Sequence): cancellation task by @1zun4 in #5698
- feat(AutoQueue): custom mode by @1zun4 in #5699
- chore(KillAura/FightBot): increase opponent range by @1zun4 in #5700
- feat(Aspect): Adjust the horizontal stretching by @sqlerrorthing in #5676
- fix(AutoQueue/Custom): module control by @1zun4 in #5702
- fix: killaura not checking autoblock's enabled state by @liquidsquid1 in #5721
- feat(ExtendedFirework): Extends the velocity of firework rocket boost by @sqlerrorthing in #5718
- refactor(AntiBot): Armor Material by @MukjepScarlet in #5659
- feat(AutoClicker): critical selection mode by @1zun4 in #5725
- feat(AutoClicker): criticals sprint handling by @1zun4 in #5727
- feat(Particles): Beautiful damage particles by @sqlerrorthing in #5703
- feat(ModMenu): Hide in mod menu when destructed | hiding appearance by @sqlerrorthing in #5726
- feat: Block Trap by @ccetl in #5651
- feat: splashscreen logo by @1zun4 in #5743
- feat: progress start-up task manager by @1zun4 in #5728
- feat: shutdown hook by @1zun4 in #5748
- feat(RotationSystem): Deep Learning Support by @1zun4 in #5668
- fix: client start-up without Fabric API by @1zun4 in #5749
- chore: bump mod dependencies by @1zun4 in #5750
- fix: MCEF delayed start-up by @1zun4 in #5751
- fix(ScriptSystem): no hard failure by @1zun4 in #5752
- fix(Particles): spawn position not at crosshair by @1zun4 in #5753
- feat(AutoArmor): Save Armor with low remaining durability by @Katinuka in #5677
- fix(HUD): panic on tab creation due to thread mismatch by @1zun4 in #5754
- feat: Elytra Target by @sqlerrorthing in #5690
- chore(SplashScreen): reduce logo scale factor by @1zun4 in #5755
- feat(ClickGUI): Dynamic precision of float values by @Katinuka in #5715
- refactor: code cleanups by @MukjepScarlet in #5617
- feat(HUD): Inventory View (Inventory, Armor and Crafting Section) by @MukjepScarlet in #4165
- chore(HUD): default layout by @1zun4 in #5758
- fix(MCEF): remove before close by @1zun4 in #5759
- fix(KillAura/AutoBlock): shield blocking with sword by @1zun4 in https:...
b100
LiquidBounce Legacy b100
Discontinuation Notice
Legacy development was maintained by the community from 2020 to 2025. However, Legacy is now discontinued in favor of Nextgen. Since 2020, the project was officially discontinued by us, CCBlueX, which started the development in 2015.
b100 is the final release published by our community maintainers, and no further pull requests will be accepted. A huge thanks to everyone who contributed to the project over the years, with special recognition to our lead maintainers, @EclipsesDev and @mems01.
"I have started LiquidBounce in 2015, and since 2020 I have been working on a new code base, Nextgen, which left the Legacy code base to the community.
A huge thank you for the community maintainers who have kept this branch of the client alive for so long, while our CCBlueX team was able to focus on our new branch.
Looking at the current state, I'm not entirely happy with the direction this branch has taken, but I'm grateful for the work that has been done and the time that has been invested in it.
I'm looking forward to the future of LiquidBounce and hope that we can merge our efforts in the future to create a better client for everyone."— Izuna, Founder
"With this being the final release of Legacy, I’m grateful for how much this client has progressed.
It has not only improved significantly over the previous version but also helped me grow as a developer, pushing me to learn and do better.
I’d like to thank the CCBlueX team for their client support throughout this journey and @mems01 for his help during the development."— EclipsesDev, Lead Community Maintainer
"This is the final Legacy version, meaning that the development continuation by the community (me and @EclipsesDev) is coming to a stop, permanently.
I am proud to have reached this moment and this far with this client's development as it taught me new things everyday.
I thank the CCBlueX team for allowing me in the first place to continue the development of this client, and @EclipsesDev for helping me do so.
It was a good run."— mems01, Lead Community Maintainer
We are grateful for the support we received from the community and hope that you will continue to support us in the future on our new code base, Nextgen that will continue to be maintained by us.
What's Changed
- refactor(legacy): more async operations in cape API by @MukjepScarlet in #5057
- chore(legacy): added staffdetector asspixel mode by @EclipsesDev in #5116
- feat/fix(legacy): esp gaussian mode & fixed esp inside dorender not following condition by @EclipsesDev in #5118
- feat(legacy): added freelook autof5 option by @EclipsesDev in #5127
- feat(legacy): ClickGUI AutoScroll. by @mems01 in #5128
- refactor(legacy): optimized JSON loading from web by @MukjepScarlet in #5119
- refactor(legacy): GuiNewChat mixin slight code cleanup. by @mems01 in #5130
- chore(legacy): updates copyright license 2024 -> 2025 by @EclipsesDev in #5171
- feat(legacy): ChineseHat module. by @mems01 in #5186
- feat(legacy/ChineseHat): Hat texture option. by @mems01 in #5188
- fix(legacy/Sprint): Being movement-wise detected when sprinting after consuming. by @mems01 in #5201
- feat/chore(legacy): InvMove Grim Bypass & Chinese translation by @XeContrast in #5189
- feat(legacy/KillAura): GenerateSpotBasedOnDistance option. by @mems01 in #5246
- feat(legacy): arraylist fade color by @opZywl in #5254
- feat(legacy): Added New Disablers by @opZywl in #5195
- feat(legacy): added labymod client brand & updated LC version by @EclipsesDev in #5290
- feat(legacy): custom alts name prefix by @EclipsesDev in #5294
- feat(legacy): verus beta disabler by @opZywl in #5299
- feat(legacy): verus experimental disabler by @opZywl in #5302
- feat(legacy): ColorValue for RGBColors by @opZywl in #5212
- feat(legacy): SnakeGame Module by @opZywl in #5274
- fix(legacy): noslow working incorrectly by @EclipsesDev in #5304
- fix(legacy/Colors): Its sliders not synchronizing when loading the client. by @mems01 in #5309
- refactor(Speed): remove IntaveTimer14 speed mode by @1zun4 in #5316
- fix(legacy): Color picker not being visible when Armor element is disabled. by @mems01 in #5319
- feat(legacy): Image shadow (and color) options. by @mems01 in #5321
- fix(legacy): backtrack freezing when condition isn't met by @EclipsesDev in #5326
- feats(legacy): DrawRectOnTitle option for ScoreboardElement, optional edge rounding options for rectangles. by @mems01 in #5331
- feat(legacy): "Frost" Background color mode to TargetHUD. by @RtxOP in #5343
- feat/fix/refactor(legacy): jumpcircle module, fixed targethud (anim, healthbar) & renderutils cleanup by @EclipsesDev in #5339
- feat(legacy): Improved range value options handling. by @mems01 in #5358
- feat(legacy): FrostBlur suboption to TargetHUD by @RtxOP in #5357
- feat/refactor(legacy): check domain on scoreboard title & snakegame/targethud cleanup by @EclipsesDev in #5360
- refactor(legacy): value system, Kotlin 2.0.21 by @MukjepScarlet in #5337
- feat(legacy): simplify scoreboard removal by @opZywl in #5368
- fix/chore(legacy): text background scale & killaura cleanup by @EclipsesDev in #5367
- feat(legacy): Font FIleFilter by @MukjepScarlet in #5369
- chore(legacy): Min/Max variables replaced with ranged values. by @mems01 in #5374
- fix(legacy): True positions not updating when target is out of screen. by @mems01 in #5375
- refactor(legacy): proper implementation for air/ground ticks by @EclipsesDev in #5376
- fix(legacy): duplicated rotation settings in Scaffold by @MukjepScarlet in #5377
- fix(legacy): rotation settings missed in NoFall MLG and NoRotateSet by @MukjepScarlet in #5389
- chore/refactor(legacy): altmanager chinese translation & translation button/text by @XeContrast in #5269
- fix(legacy): switch language freezing by @MukjepScarlet in #5393
- feat(legacy): scaffold telly ticksuntilrots range by @EclipsesDev in #5394
- chore(legacy): small scaffold cleanup by @EclipsesDev in #5395
- feat(legacy): Damage Module new modes/improvements by @opZywl in #5371
- fix(legacy): Remapper (caused by #4995) by @MukjepScarlet in #5406
- feat(legacy): expanded Velocity range by @MukjepScarlet in #5407
- feat(legacy): expanded ReverseStep range by @MukjepScarlet in #5408
- fix(legacy): RotationSettings ResetTicks condition by @MukjepScarlet in #5409
- feat(legacy): horrible & shitty yet working Miniblox disabler by @DataM0del in #5434
- fix(legacy): default animation choice by @EclipsesDev in #5440
- feat(legacy/killaura): GenerateClicksBasedOnDistance option by @EclipsesDev in #5412
- fix(legacy): options in NoRotateSet by @MukjepScarlet in #5443
- chore: window title deprecation notice by @1zun4 in #5445
- feat(legacy/scaffold): blockstoeagle & maxsneakticks range by @EclipsesDev in #5468
- feat(legacy): value owner by @MukjepScarlet in #5429
- feat(legacy): invcleaner shears & tnt slot sort by @EclipsesDev in #5471
- refactor/fix(legacy): recode eagle maxsneaktime by @EclipsesDev in #5472
- feat(legacy): Better default HUD look. by ...
v0.26.0
What's Changed
- fix: manager initialization by @1zun4 in #5474
- fix(TargetRenderer): ghost mode causing hand to disappear by @EclipsesDev in #5479
- feat(KillAura/AutoBlock): blink ticks option by @1zun4 in #5475
- feat: rolling click cycle by @1zun4 in #5480
- fix(AutoBlock): blink blocking by @1zun4 in #5481
- fix(KillAura/AutoBlock): auto block tick off by @1zun4 in #5482
- fix: get the protocol from a String by @commandblock2 in #5485
- feat(Command): added boolean & list autocomplete by @EclipsesDev in #5478
- fix: hypixel scaffold disabler flag fix by @1zun4 in #5486
- feat(Velocity): Strafe OnlyFacing option by @EclipsesDev in #5467
- chore: updated readme copyright year by @EclipsesDev in #5492
- fix(CommandHide): variable not correctly applied by @ccetl in #5494
- feat: CrystalView by @ccetl in #5489
- fix: frame limit out of game uncapped by @1zun4 in #5495
- feat: refactor PacketMine by @ccetl in #5488
- feat: VoidESP by @MukjepScarlet in #5199
- feat(AutoTrap): AutoWeb by @Jucku in #5427
- feat(AimBot): Consider open containers by @Zirada in #5318
- Fixed elytrafly speed minvalue by @lorbeeren in #5498
- chore: Feature Requests towards Nextgen only by @1zun4 in #5446
- refactor: value autocompletion by @ccetl in #5504
- feat: temporary solution for broken AMD drivers by @ccetl in #5512
- feat(KeepSprint): MotionWhenHurt by @ManInMyVan in #4342
New Contributors
- @lorbeeren made their first contribution in #5498
Full Changelog: v0.25.0...v0.26.0
v0.25.0
What's Changed
- feat(KillAura): auto block blink by @1zun4 in #5379
- feat(Scaffold): diagonal yaw aim mode by @1zun4 in #5380
- fix(NoFall): using water in the nether by @ccetl in #5354
- feat(Criticals): Down and Low modes by @ManInMyVan in #5310
- feat(Scaffold): angle yaw aim mode by @1zun4 in #5382
- refactor(Scaffold): cleanup tower code by @1zun4 in #5381
- fix: isBed check fails in some versions by @MukjepScarlet in #5388
- feat(Animations): SwingDuration by @ManInMyVan in #5355
- feat(Scaffold): face target yaw tolerance by @1zun4 in #5402
- feat(ElytraFly): glide and not while move by @ccetl in #5287
- feat(Scaffold): edge point aim mode by @1zun4 in #5416
- feat(HoleESP): show bedrock only holes with a separate color by @ccetl in #5414
- feat(KeepSprint): Chance by @ManInMyVan in #5418
- fix: MeteorClient compatibility by @ccetl in #5424
- chore(MCEF): update to v1.4.0 by @1zun4 in #5432
- feat: Replenish by @ccetl in #5413
- chore(deps-dev): bump vite from 6.0.3 to 6.0.11 in /src-theme by @dependabot in #5403
- feat(inventory-move): timer option by @liquidsquid1 in #5307
- fix(Theme): background naming by @1zun4 in #5433
- feat(telly): aim on tower by @liquidsquid1 in #5306
- feat(NoFall): more settings in Packet/SpoofGround by @ManInMyVan in #5301
- feat(NoFall): PacketJump by @ManInMyVan in #5291
- feat(Disabler): VanillaSpeed by @ManInMyVan in #5288
- fix(NoRotateSet): not reverting rotation by @1zun4 in #5435
- fix(MCEF): disable hash validator by @1zun4 in #5436
- Chore(Nextgen) fix build.gradle :kekw: by @localpthebest in #5438
- fix(Trajectories): Wrong rotations in freecam by @sqlerrorthing in #5439
- feat(BedPlates): Compact mode by @sqlerrorthing in #5296
- fix: without FabricAPI support by @1zun4 in #5442
- chore(MCEF): bump version to v1.4.1 by @1zun4 in #5444
- fix(AntiVoid): ghost block do not allow y-change by @1zun4 in #5447
- fix(MultiActions): doing the opposite on KillAura by @1zun4 in #5449
- feat(Animations): better EquipOffset by @ManInMyVan in #5420
- feat(MaceKill): auto select by @MukjepScarlet in #5392
- refactor: improve performance of ItemTags by @MukjepScarlet in #5452
- refactor: Armor and Weapon items by @MukjepScarlet in #5451
- feat(Velocity): jumpreset range randomization by @EclipsesDev in #5453
- feat(Velocity): added jumpreset change by @EclipsesDev in #5457
- feat(TimerRange): added change & requireskillaura option by @EclipsesDev in #5455
- chore(MCEF): change to version v1.3.3 by @1zun4 in #5459
- fix(InventoryMove): search bar typing conflict by @1zun4 in #5460
- feat: go back support on virtual screen by @1zun4 in #5461
- fix: go back inverted screen logic by @1zun4 in #5462
- feat(Criticals): timer mode by @1zun4 in #5463
- feat(Surround): higher priority by @ccetl in #5465
- feat(Offhand): separate totem switch back delay by @ccetl in #5464
- feat(FlagCheck): added force rotate check by @EclipsesDev in #5469
- feat: multiplayer options by @1zun4 in #5466
- feat: hypixel bypasses by @liquidsquid1 in #5400
Full Changelog: v0.24.1...v0.25.0
v0.24.1
What's Changed
- fix(KillAura/FightBot): no combat goal by @1zun4 in #5295
- chore: SpreadOperator by @MukjepScarlet in #5315
- chore(MurderMystery): typo by @MukjepScarlet in #5314
- refactor(HttpClient): decode JSON from reader by @MukjepScarlet in #5313
- refactor: improve levenshtein calculation by @MukjepScarlet in #5312
- refactor: inventory slot group by @MukjepScarlet in #5311
- fix: Fixed bugs in the commands related to Creative mode by @Katinuka in #5298
- fix(FakePlayer): wrong method by @ccetl in #5328
- fix(ItemGroup): stream to array by @MukjepScarlet in #5325
- fix(PlacementRenderer): not getting cleared correctly by @ccetl in #5286
- refactor: util code cleanup by @MukjepScarlet in #5330
- fix(Extinguish): placing water in the nether by @ccetl in #5341
- feat: LunarClient & MeteorClient compatibility by @ccetl in #5338
- chore(BetterTab): missing credits by @1zun4 in #5349
- chore(BookBot): missing credits by @1zun4 in #5351
- fix: building by @ccetl in #5356
- fix(AutoClicker): block abort by @1zun4 in #5363
- fix(UiRenderer): blur feedback loop by @Lyzev in #5348
- fix(ScriptManager): not reloading ClickGUI cache by @1zun4 in #5364
New Contributors
Full Changelog: v0.24.0...v0.24.1