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Releases: CCBlueX/LiquidBounce

v0.30.0

01 May 06:30
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Full Changelog: v0.29.0...v0.30.0

v0.29.0

29 Mar 16:08
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Full Changelog: v0.28.1...v0.29.0

v0.28.1

07 Mar 21:02
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  • fix(DebugRecorder): fastutil import by @1zun4 in #5838

Full Changelog: v0.28.0...v0.28.1

v0.28.0

07 Mar 19:27
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  • fix: invalid block raycast by @1zun4 in #5801
  • feat(HideAppearance): Clear client commands when destroy by @sqlerrorthing in #5796
  • chore: improve Chinese translations by @guosic in #5795
  • fix(PacketQueueManager): flush receive on tick by @1zun4 in #5788
  • feat(killaura/fightbot): not when void target filter by @1zun4 in #5802
  • fix(MCEF): platform compatibility check by @1zun4 in #5806
  • fix(KillAura/FightBot): points not block-collision aware by @1zun4 in #5809
  • fix(Backtrack): chance not working as intended by @1zun4 in #5807
  • fix(TickBase): flush on end by @1zun4 in #5808
  • feat(KillAura): requirements (requires click, requires weapon) by @1zun4 in #5812
  • feat(RotationSystem): Interpolation mode by @1zun4 in #5816
  • feat: buffer for hypixel velocity by @liquidsquid1 in #5814
  • chore(ElytraTarget): ElytraRotationsAndAngleSmooth -> ElytraRotationProcessor by @sqlerrorthing in #5817
  • chore(deps): bump com.gorylenko.gradle-git-properties from 2.4.2 to 2.5.0 by @dependabot in #5819
  • chore(Slots): Offhand and hotbar slots are linked by @sqlerrorthing in #5818
  • fix(LunarClient): compatibility by @1zun4 in #5821
  • fix(Interop): bind exception by @1zun4 in #5823
  • feat(deeplearn/combat-recorder): attempt at making a better recorder by @1zun4 in #5803
  • fix(Interop): netty thread by @1zun4 in #5824
  • feat(RotationSystem): lazy point by @1zun4 in #5825
  • fix(RotationSystem/LazyPoint): bad default by @1zun4 in #5826
  • fix(Backtrack): NPE when not in-game by @1zun4 in #5828
  • fix(TickBase): packet order issue by @1zun4 in #5829
  • feat(deeplearn/models): model naming format (+ new model) by @1zun4 in #5830
  • fix(RotationSystem): camera flickering on inventory by @1zun4 in #5831
  • refactor(ConfigSystem): module exclude by @1zun4 in #5832
  • refactor(ServerCrasher): exploit naming by @1zun4 in #5833
  • feat(RotationSystem): sigmoid compatibility by @1zun4 in #5834

Full Changelog: v0.27.1...v0.28.0

v0.27.1

04 Mar 08:09
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  • chore: bump dependencies by @1zun4 in #5790
  • fix(Clicker): bound must be greater than origin by @1zun4 in #5793
  • fix(DebugRecorder): not available on release build by @1zun4 in #5794

Full Changelog: v0.27.0...v0.27.1

v0.27.0

04 Mar 00:27
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b100

02 Mar 09:39
03bc91a
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LiquidBounce Legacy b100

Discontinuation Notice

Legacy development was maintained by the community from 2020 to 2025. However, Legacy is now discontinued in favor of Nextgen. Since 2020, the project was officially discontinued by us, CCBlueX, which started the development in 2015.

b100 is the final release published by our community maintainers, and no further pull requests will be accepted. A huge thanks to everyone who contributed to the project over the years, with special recognition to our lead maintainers, @EclipsesDev and @mems01.

"I have started LiquidBounce in 2015, and since 2020 I have been working on a new code base, Nextgen, which left the Legacy code base to the community.
A huge thank you for the community maintainers who have kept this branch of the client alive for so long, while our CCBlueX team was able to focus on our new branch.
Looking at the current state, I'm not entirely happy with the direction this branch has taken, but I'm grateful for the work that has been done and the time that has been invested in it.
I'm looking forward to the future of LiquidBounce and hope that we can merge our efforts in the future to create a better client for everyone."

— Izuna, Founder

"With this being the final release of Legacy, I’m grateful for how much this client has progressed.
It has not only improved significantly over the previous version but also helped me grow as a developer, pushing me to learn and do better.
I’d like to thank the CCBlueX team for their client support throughout this journey and @mems01 for his help during the development."

— EclipsesDev, Lead Community Maintainer

"This is the final Legacy version, meaning that the development continuation by the community (me and @EclipsesDev) is coming to a stop, permanently.
I am proud to have reached this moment and this far with this client's development as it taught me new things everyday.
I thank the CCBlueX team for allowing me in the first place to continue the development of this client, and @EclipsesDev for helping me do so.
It was a good run."

— mems01, Lead Community Maintainer

We are grateful for the support we received from the community and hope that you will continue to support us in the future on our new code base, Nextgen that will continue to be maintained by us.

What's Changed

  • refactor(legacy): more async operations in cape API by @MukjepScarlet in #5057
  • chore(legacy): added staffdetector asspixel mode by @EclipsesDev in #5116
  • feat/fix(legacy): esp gaussian mode & fixed esp inside dorender not following condition by @EclipsesDev in #5118
  • feat(legacy): added freelook autof5 option by @EclipsesDev in #5127
  • feat(legacy): ClickGUI AutoScroll. by @mems01 in #5128
  • refactor(legacy): optimized JSON loading from web by @MukjepScarlet in #5119
  • refactor(legacy): GuiNewChat mixin slight code cleanup. by @mems01 in #5130
  • chore(legacy): updates copyright license 2024 -> 2025 by @EclipsesDev in #5171
  • feat(legacy): ChineseHat module. by @mems01 in #5186
  • feat(legacy/ChineseHat): Hat texture option. by @mems01 in #5188
  • fix(legacy/Sprint): Being movement-wise detected when sprinting after consuming. by @mems01 in #5201
  • feat/chore(legacy): InvMove Grim Bypass & Chinese translation by @XeContrast in #5189
  • feat(legacy/KillAura): GenerateSpotBasedOnDistance option. by @mems01 in #5246
  • feat(legacy): arraylist fade color by @opZywl in #5254
  • feat(legacy): Added New Disablers by @opZywl in #5195
  • feat(legacy): added labymod client brand & updated LC version by @EclipsesDev in #5290
  • feat(legacy): custom alts name prefix by @EclipsesDev in #5294
  • feat(legacy): verus beta disabler by @opZywl in #5299
  • feat(legacy): verus experimental disabler by @opZywl in #5302
  • feat(legacy): ColorValue for RGBColors by @opZywl in #5212
  • feat(legacy): SnakeGame Module by @opZywl in #5274
  • fix(legacy): noslow working incorrectly by @EclipsesDev in #5304
  • fix(legacy/Colors): Its sliders not synchronizing when loading the client. by @mems01 in #5309
  • refactor(Speed): remove IntaveTimer14 speed mode by @1zun4 in #5316
  • fix(legacy): Color picker not being visible when Armor element is disabled. by @mems01 in #5319
  • feat(legacy): Image shadow (and color) options. by @mems01 in #5321
  • fix(legacy): backtrack freezing when condition isn't met by @EclipsesDev in #5326
  • feats(legacy): DrawRectOnTitle option for ScoreboardElement, optional edge rounding options for rectangles. by @mems01 in #5331
  • feat(legacy): "Frost" Background color mode to TargetHUD. by @RtxOP in #5343
  • feat/fix/refactor(legacy): jumpcircle module, fixed targethud (anim, healthbar) & renderutils cleanup by @EclipsesDev in #5339
  • feat(legacy): Improved range value options handling. by @mems01 in #5358
  • feat(legacy): FrostBlur suboption to TargetHUD by @RtxOP in #5357
  • feat/refactor(legacy): check domain on scoreboard title & snakegame/targethud cleanup by @EclipsesDev in #5360
  • refactor(legacy): value system, Kotlin 2.0.21 by @MukjepScarlet in #5337
  • feat(legacy): simplify scoreboard removal by @opZywl in #5368
  • fix/chore(legacy): text background scale & killaura cleanup by @EclipsesDev in #5367
  • feat(legacy): Font FIleFilter by @MukjepScarlet in #5369
  • chore(legacy): Min/Max variables replaced with ranged values. by @mems01 in #5374
  • fix(legacy): True positions not updating when target is out of screen. by @mems01 in #5375
  • refactor(legacy): proper implementation for air/ground ticks by @EclipsesDev in #5376
  • fix(legacy): duplicated rotation settings in Scaffold by @MukjepScarlet in #5377
  • fix(legacy): rotation settings missed in NoFall MLG and NoRotateSet by @MukjepScarlet in #5389
  • chore/refactor(legacy): altmanager chinese translation & translation button/text by @XeContrast in #5269
  • fix(legacy): switch language freezing by @MukjepScarlet in #5393
  • feat(legacy): scaffold telly ticksuntilrots range by @EclipsesDev in #5394
  • chore(legacy): small scaffold cleanup by @EclipsesDev in #5395
  • feat(legacy): Damage Module new modes/improvements by @opZywl in #5371
  • fix(legacy): Remapper (caused by #4995) by @MukjepScarlet in #5406
  • feat(legacy): expanded Velocity range by @MukjepScarlet in #5407
  • feat(legacy): expanded ReverseStep range by @MukjepScarlet in #5408
  • fix(legacy): RotationSettings ResetTicks condition by @MukjepScarlet in #5409
  • feat(legacy): horrible & shitty yet working Miniblox disabler by @DataM0del in #5434
  • fix(legacy): default animation choice by @EclipsesDev in #5440
  • feat(legacy/killaura): GenerateClicksBasedOnDistance option by @EclipsesDev in #5412
  • fix(legacy): options in NoRotateSet by @MukjepScarlet in #5443
  • chore: window title deprecation notice by @1zun4 in #5445
  • feat(legacy/scaffold): blockstoeagle & maxsneakticks range by @EclipsesDev in #5468
  • feat(legacy): value owner by @MukjepScarlet in #5429
  • feat(legacy): invcleaner shears & tnt slot sort by @EclipsesDev in #5471
  • refactor/fix(legacy): recode eagle maxsneaktime by @EclipsesDev in #5472
  • feat(legacy): Better default HUD look. by ...
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v0.26.0

03 Feb 14:15
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  • @lorbeeren made their first contribution in #5498

Full Changelog: v0.25.0...v0.26.0

v0.25.0

27 Jan 22:29
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Full Changelog: v0.24.1...v0.25.0

v0.24.1

19 Jan 09:18
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Full Changelog: v0.24.0...v0.24.1