Skip to content
View Arsenic-ATG's full-sized avatar
hobbyist programmer
hobbyist programmer
  • India
  • 09:08 - 5h30m ahead

Organizations

@llvm @EddieHubCommunity @MakeContributions @GDSC-USICT @Py-Contributors

Block or report Arsenic-ATG

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Arsenic-ATG/README.md


Hi there ,I'm Ankur - aka Arsenic

I am currently trying to come back to open source and programming in general after a very long break.

  • ✂️ I'm currently working on project Snake
  • ✉️ Best Medium to contact me is via mail
  • ⚡ Fun fact: This entire profile readme is in Nord Theme's color scheme.

Skills 🛠:

Programming languages :

C++ C Python Elisp Swift php

Frameworks and tools :

Qt SDL2.0 emscripten gcc llvm doxygen laravel

Documentation:

markdown org mode

Debugging

gdb lldb

Version Control

Git

Data Base:

MySQL

Operating System:

Emacs MacOS Windows

Terminal and Shells:

iterm-2 warp zsh bash

Text Editor

Emacs Xcode Sublime


Click to see my Profile stats 📊

NOTE : the above data (Most Used Languages) does not indicate my skill level or something like that, it's a github metric of which languages i have the most code on github


If you are looking 👀 to contribute to a project then check out the pinned repositories on my GithHub profile, I always make sure to leave some beginner friendly bugs (code, no-code, low-code) for new-commers to fix ( even this very readme have got some ), issues marked as good-first-issue must be the one you should be looking for.


Pinned Loading

  1. Snake Public

    Imepementation of classic Snake game in C++ (using SDL3 for rendering)

    C++ 3 3

  2. Tetris Public

    Tetris™ clone created in c++ and SDL2

    C++ 22 12

  3. Awesome-Automations Public

    A repository Full of 😎interesting Automations

    C++ 56 20

  4. Qt-calculator Public

    A simple GUI calculator🧮 built using C++

    C++ 85 56

  5. GSoC 2023 : Enabling LLVM clang Ext...
    1
    # Overview
    2
    
                  
    3
    This project aims to give LLVM-clang the ability to generate
    4
    ExtractAPI symbol graph files as a side-effect of a regular
    5
    compilation job. This can enable using the symbol graph format as a
  6. GSoC 2021 : Extending gcc static ana...
    1
    # Overview
    2
    
                  
    3
    The project aims to make GCC's static analysis pass ( `-fanalyzer` option ) understand dynamic dispatch ( calls to virtual functions ) in C++.
    4
    
                  
    5
    This project will greatly benefit people who, like me, use static analysis pass to analyse their C++ programs for various problems at compile-time rather than spending a lot more time finding them at runtime, making the overall debugging process of any C++ project much faster and easier without using any additional tool except from the GCC compiler itself.

424 contributions in the last year

Skip to contributions year list
Contribution Graph
Day of Week August September October November December January February March April May June July
Sunday
Monday
Tuesday
Wednesday
Thursday
Friday
Saturday
Less
No contributions.
Low contributions.
Medium-low contributions.
Medium-high contributions.
High contributions.
More

Activity overview

Loading A graph representing Arsenic-ATG's contributions from July 21, 2024 to July 27, 2025. The contributions are 48% commits, 37% code review, 12% issues, 3% pull requests.

Contribution activity

July 2025

Created 16 commits in 2 repositories
Reviewed 3 pull requests in 1 repository
Arsenic-ATG/Snake 3 pull requests

Created an issue in Arsenic-ATG/Snake that received 3 comments

press "p" to un-pause the game

currently the game only pauses the game when key "p" is pressed, and unpauses it when a movement key is pressed, pressing the "p" key should unpaus…

3 comments
Opened 13 other issues in 1 repository
30 contributions in private repositories Jul 4 – Jul 16
Loading