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As we know in issue #308 that mesa uses llvmpipe instead of D3D12, if my laptop has a nvidia gpu as well, how to make Arch use Nvidia GPU like the Ubuntu WSL do? #367

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@RayneScofield

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@RayneScofield

For my Ubuntu WSL that GPU indicates NVIDIA GeForce GTX1060

❯ glxinfo -B
name of display: :0
display: :0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Microsoft Corporation (0xffffffff)
Device: D3D12 (NVIDIA GeForce GTX 1060) (0xffffffff)
Version: 23.2.1
Accelerated: yes
Video memory: 14164MB
Unified memory: no
Preferred profile: core (0x1)
Max core profile version: 4.2
Max compat profile version: 4.2
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.1
OpenGL vendor string: Microsoft Corporation
OpenGL renderer string: D3D12 (NVIDIA GeForce GTX 1060)
OpenGL core profile version string: 4.2 (Core Profile) Mesa 23.2.1-1ubuntu3.1~22.04.2
OpenGL core profile shading language version string: 4.20
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 4.2 (Compatibility Profile) Mesa 23.2.1-1ubuntu3.1~22.04.2
OpenGL shading language version string: 4.20
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile

OpenGL ES profile version string: OpenGL ES 3.1 Mesa 23.2.1-1ubuntu3.1~22.04.2
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10

Is it possible to config Archlinux to perform this way?

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