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Custom web wallpaper causes Lively Wallpaper to hang/black screen. (GMS2) #1048
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This is a separate log file that covers the Lively hanging portion. The wallpaper seems to also black screen as well, but Lively remains hanging. |
I also have the problem that the first time lively loads a web page wallpaper it shows a black screen, if I change to another wallpaper and I turn back to the web page one it works fine. Another problem is that sometimes (only if in the web page there is a video in webm format) when I set an applicaton in fullscreen and after some time I turn it back to icon, it buggs (I converted the video format mp4 to webm like the instructions from rocksdanister, with the program called HandBrake, I don t know if it si this causing the bug) like frezzing or looping in a wrong way or it glitches in a gray weird shape. This happens only a few times but it fixes every time I change wallpaper and I turn it back. |
Hi, thanks for the detailed report. Currently I am in the process of a rewrite #969 and beta release is going live next week.. Lively's last update was several months ago and since then I have patched some issues with web wallpapers including the black screen one (display scaling related) and also the version of CefSharp being used is also very old by now. I will take a look next week once the work on beta is complete. |
also possibly related #904 ? |
Good to hear a quick response! Take the time. I'm in no particular rush, since all of my efforts are currently tied with Wallpaper Engine anyway. But anything would be swell. |
I'm not entirely certain, but the wallpaper at least spews out only a fair number of console.log() calls (this is just GameMaker's HTML5 behaviour, and it's normal for the amount of console.logs(), which is a fairly small number). But I'm not super technical on Lively/CEFSharp so I'm not the expert here. |
(I m talking for my issue, I don't know if tabularef's and my problem are related) I don't think so, I modified the cyberpunk hype web wallpaper to another one with a webm file insted of V (cyberpunk main character) and the problem shows only with this webm file, not with images. SetIntervals for updating date, time and weather work just fine. |
@rocksdanister when I was talking about a weird gray shape I was talking about this thing (this is a webm video looped in a web page wallpaper) (maybe you know the source of the problem): |
Yeah our problems aren't the same. Since mines occurring with webpages and GMS2 HTML5 builds. But black screen isn't definitely nice. |
Wanted to bump this. Any progress? |
I'll note that I've tried the latest version, as there has been quite a couple of updates. |
@tabularelf this is the original console log issue #904 <script type="text/javascript">
console.log = ()=>{};
</script>
WebView2 does not support files yet due to CORS #1160 |
It works but that's just... Lol what? Any case that could be fixed at some point? |
Closing this as duplicate, once #904 is fixed it should work even with log. |
Found the cause, next update will have the fix 🥳 |
Describe the bug
Unlike in Wallpaper Engine, where the wallpaper loads and runs normally, the wallpaper when attempting to add via Lively Wallpaper causes the whole program to hang in a bizarre way. Changing web engines to MS Edge, adding it in and then changing it back to CEF does work around this, but also results in the wallpaper trying to load and then ending up on a black screen. Using any other wallpaper that's not made by me seems to work On wallpaper engine, this doesn't happen and loads right away.
To Reproduce
Steps to reproduce the behavior of Lively hanging:
Steps to reproduce the behaviour of the black screen (without Lively hanging):
Expected behavior
Like with Wallpaper Engine, I expect the wallpaper to load just fine.
Desktop (please complete the following information):
-OS: Windows 10 21H1
-Wallpaper: Custom Wallpaper that I made in GMS2 (barebones minimal)
-Lively version: 1741 Stable
Additional Context
I primarily use GameMaker Studio 2 to develop HTML5-based wallpapers, after discovering that it was very possible and somewhat feasible to pull off for Wallpaper Engine. I'm the developer who made a wallpaper called "Five Nights at Freddy's 1 Camera View (Interactive)" (See here https://steamcommunity.com/sharedfiles/filedetails/?id=2517518192). I've been asked a lot by several of users to support Lively Wallpaper. And I've been trying for the past two weeks to work out and diagnose the issue at hand, but I'm not getting anything super meaningful out of the logs or the debugger, despite defining a port. (Debugger refuses to load just for these wallpapers that I made.) It works just fine for any other web-based wallpaper.
Note: Log file covers the black screen ahnging that works around Lively hanging.
[removed]
lively_log_20220210_155438.zip
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