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Currently the cmake build backend always selects the `cpp` compiler. When we want to use CUDA we also need to add ${{ compiler("cuda") }}.
We want to keep using a sane default ("cpp", or magic in the future) but if the user explicitly configure it, it should also be possible to overwrite this behavior:
[package.build.configuration]
compilers = ["cpp"] # If not specified this will be the defaultcompilers = ["cpp", "cuda"]
The text was updated successfully, but these errors were encountered:
Currently the cmake build backend always selects the `cpp` compiler. When we want to use CUDA we also need to add
${{ compiler("cuda") }}
.We want to keep using a sane default ("cpp", or magic in the future) but if the user explicitly configure it, it should also be possible to overwrite this behavior:
The text was updated successfully, but these errors were encountered: