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I had multiple warns stating that rendering a tile has failed, I am running ChunkyMap 2.60-pre4 on Minecraft 1.19.3 on a virtual ubuntu server, here are what they say:
1st: [16:54:44 WARN]: [ChunkyMap] Rendering tile 4_11 failed java.lang.NullPointerException: Cannot invoke "java.io.File.getAbsolutePath()" because the return value of "se.llbit.chunky.world.World.getWorldDirectory()" is null at se.llbit.chunky.renderer.scene.Scene.loadChunks(Scene.java:888) ~[ChunkyMap-2.6.0-pre4.jar:?] at de.lemaik.chunkymap.dynmap.ChunkyMapTile.lambda$render$6(ChunkyMapTile.java:142) ~[ChunkyMap-2.6.0-pre4.jar:?] at de.lemaik.chunkymap.rendering.local.ChunkyRenderer.render(ChunkyRenderer.java:109) ~[ChunkyMap-2.6.0-pre4.jar:?] at de.lemaik.chunkymap.dynmap.ChunkyMapTile.render(ChunkyMapTile.java:69) ~[ChunkyMap-2.6.0-pre4.jar:?] at org.dynmap.MapManager$FullWorldRenderState.processTile(MapManager.java:810) ~[Dynmap-3.5-beta-2-spigot.jar:?] at org.dynmap.MapManager$FullWorldRenderState.run(MapManager.java:726) ~[Dynmap-3.5-beta-2-spigot.jar:?] at org.dynmap.MapManager$DynmapScheduledThreadPoolExecutor$1.run(MapManager.java:234) ~[Dynmap-3.5-beta-2-spigot.jar:?] at org.dynmap.MapManager$DynmapScheduledThreadPoolExecutor$2.run(MapManager.java:252) ~[Dynmap-3.5-beta-2-spigot.jar:?] at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:577) ~[?:?] at java.util.concurrent.FutureTask.run(FutureTask.java:317) ~[?:?] at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:304) ~[?:?] at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1144) ~[?:?] at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:642) ~[?:?] at java.lang.Thread.run(Thread.java:1589) ~[?:?]
2nd: [16:56:10 WARN]: [ChunkyMap] Rendering tile 9_8 failed java.lang.NullPointerException: null
This results in more than half of the tiles needing to be rendered to be blank
The denoising issue oversaturated the map, causing most blocks to look very blue on the top of the block, I can render a quick image if requested.
The text was updated successfully, but these errors were encountered:
I had multiple warns stating that rendering a tile has failed, I am running ChunkyMap 2.60-pre4 on Minecraft 1.19.3 on a virtual ubuntu server, here are what they say:
1st:
[16:54:44 WARN]: [ChunkyMap] Rendering tile 4_11 failed java.lang.NullPointerException: Cannot invoke "java.io.File.getAbsolutePath()" because the return value of "se.llbit.chunky.world.World.getWorldDirectory()" is null at se.llbit.chunky.renderer.scene.Scene.loadChunks(Scene.java:888) ~[ChunkyMap-2.6.0-pre4.jar:?] at de.lemaik.chunkymap.dynmap.ChunkyMapTile.lambda$render$6(ChunkyMapTile.java:142) ~[ChunkyMap-2.6.0-pre4.jar:?] at de.lemaik.chunkymap.rendering.local.ChunkyRenderer.render(ChunkyRenderer.java:109) ~[ChunkyMap-2.6.0-pre4.jar:?] at de.lemaik.chunkymap.dynmap.ChunkyMapTile.render(ChunkyMapTile.java:69) ~[ChunkyMap-2.6.0-pre4.jar:?] at org.dynmap.MapManager$FullWorldRenderState.processTile(MapManager.java:810) ~[Dynmap-3.5-beta-2-spigot.jar:?] at org.dynmap.MapManager$FullWorldRenderState.run(MapManager.java:726) ~[Dynmap-3.5-beta-2-spigot.jar:?] at org.dynmap.MapManager$DynmapScheduledThreadPoolExecutor$1.run(MapManager.java:234) ~[Dynmap-3.5-beta-2-spigot.jar:?] at org.dynmap.MapManager$DynmapScheduledThreadPoolExecutor$2.run(MapManager.java:252) ~[Dynmap-3.5-beta-2-spigot.jar:?] at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:577) ~[?:?] at java.util.concurrent.FutureTask.run(FutureTask.java:317) ~[?:?] at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:304) ~[?:?] at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1144) ~[?:?] at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:642) ~[?:?] at java.lang.Thread.run(Thread.java:1589) ~[?:?]
2nd:
[16:56:10 WARN]: [ChunkyMap] Rendering tile 9_8 failed java.lang.NullPointerException: null
This results in more than half of the tiles needing to be rendered to be blank
The denoising issue oversaturated the map, causing most blocks to look very blue on the top of the block, I can render a quick image if requested.
The text was updated successfully, but these errors were encountered: