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- Visual Studio 2019 (with C++, C# and NuGet Package Manager)
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- .NET Framework 4.6.1
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Instructions:
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1. Do a recursive pull (this project uses submodules)
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2. Open the TextureViewer.sln with Visual Studio
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3. In the Solution Explorer, select ImageViewer as startup project
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4. Switch architecture from "Any Cpu" to "x64" (and Debug to Release for release builds).
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5. Build the solution (This should also download the required packages via NuGet)
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Debug:
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In order to debug the .dll files (namely DxImageLoader.dll) go to the Solution Explorer. Right Click on the ImageViewer Projects and go to Properties->Debug. Select "Enable native code debugging"
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