-
Notifications
You must be signed in to change notification settings - Fork 10
/
Copy pathfarm.zil
1626 lines (1523 loc) · 46.5 KB
/
farm.zil
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
"FARM for
NORD AND BERT
(c) Copyright 1987 Infocom, Inc. All Rights Reserved."
<OBJECT FARM
(LOC LOCAL-GLOBALS)
(DESC "farm")
(PICK-IT "Buy the Farm")
(MAX-SCORE 19)
(SCENE-SCORE 0)
(SCENE-ROOM ROAD)
(SCENE-CUR 0)
(SYNONYM BARN LOFT BARNYARD YARD STABLE STABLES FIELD FIELDS
MARKET CROP ROAD FARM)
(ADJECTIVE BARN)
(FLAGS NDESCBIT SCENEBIT)
(GENERIC GEN-BARN)
(ACTION FARM-F)>
<GLOBAL REAL-FARM <>>
<ROUTINE FARM-F ()
<COND (<NOUN-USED ,FARM ,W?BARN>
<SETG REAL-FARM ,BARN>) ;"name of room or farm object"
(<NOUN-USED ,FARM ,W?BARNYARD ,W?YARD>
<SETG REAL-FARM ,BARNYARD>)
(<NOUN-USED ,FARM ,W?LOFT>
<SETG REAL-FARM ,LOFT>)
(<NOUN-USED ,FARM ,W?STABLE ,W?STABLES>
<SETG REAL-FARM ,STABLE>)
(<NOUN-USED ,FARM ,W?FIELD ,W?FIELDS ,W?CROP>
<SETG REAL-FARM ,FIELD>)
(<NOUN-USED ,FARM ,W?MARKET>
<SETG REAL-FARM ,MARKET>)
(<NOUN-USED ,FARM ,W?ROAD>
<SETG REAL-FARM ,ROAD>)
(<NOUN-USED ,FARM ,W?FARM>
<SETG REAL-FARM ,FARM>)
;(T
<SETG REAL-FARM ,BARNYARD>)>
<COND (<OR <NOT ,REAL-FARM>
<VERB? NO-VERB>
<AND <DONT-HANDLE ,FARM>
<NOT <VERB? WALK-TO>>>>
<RFALSE>)
(<VERB? WALK-TO ENTER>
<COND (<AND <EQUAL? ,HERE ,MARKET>
<NOT <EQUAL? ,REAL-FARM ,MARKET>>>
<SETG REAL-FARM ,ROAD>)>
<COND (<OR <EQUAL? ,HERE ,REAL-FARM>
<AND <NOT <EQUAL? ,HERE ,MARKET>>
<EQUAL? ,REAL-FARM ,FARM>>>
<TELL ,ARRIVED>)
(<AND <NOT <IN? ,PROTAGONIST ,CART>>
<OR <EQUAL? ,REAL-FARM ,MARKET>
<EQUAL? ,HERE ,MARKET>>>
<TELL "It's really too long a walk." CR>)
(<IN? ,PROTAGONIST ,CART>
<COND (<NOT ,HORSE-TO-CART>
<TELL "You've got no horse to drive it." CR>)
(<EQUAL? ,REAL-FARM ,ROAD ,MARKET>
<MOVE ,HORSE ,REAL-FARM>
<MOVE ,CART ,REAL-FARM>
<TELL
"With the horse pushing rather than pulling the cart, you follow a
crooked and bumpy road for some time">
<COND (<OR <EQUAL? ,REAL-FARM ,ROAD>
<FSET? ,MARKET ,TOUCHBIT>>
<TELL "..." CR CR>
<GOTO ,REAL-FARM>)
(T
<SETG HERE ,MARKET>
<SETG OLD-HERE <>>
<FSET ,MARKET ,TOUCHBIT>
<TELL ". You faintly hear
sweet music from a woodwind drifting toward you, and sure enough, around
the next bend you come upon a man playing music on a flute. You pull the
cart to a rumbling halt, and the horse gives a snort.|
|
Seeing you, the piper plays a short flat note, draws the pipe from his
mouth, and takes quick inventory of the wares he is peddling: a cart full
of apples, a rumpled canvas bag, and some strong-smelling peppers." CR>
<RTRUE>)>)
(T
<TELL
"This is no off-road, all-terrain, 4x4 vehicle you've got here." CR>)>)
(T
<COND (<EQUAL? ,REAL-FARM ,STABLE>
<TELL "You follow your nose to the stable...">)
(<EQUAL? ,REAL-FARM ,BARN>
<TELL
"You kick up a little sawdust as you enter the barn...">)
(T
<TELL
"You trudge along and get there...">)>
<CRLF> <CRLF>
<GOTO ,REAL-FARM>
<COND (<AND <NOT <EQUAL? ,REAL-FARM ,LOFT>>
<NOT <IN? ,OLD-DOG ,HERE>>
<FSET? ,OLD-DOG ,PHRASEBIT>
<OR <NOT <FSET? ,MILK ,RMUNGBIT>>
<FSET? ,MILK ,PHRASEBIT>>>
<COND (<AND <EQUAL? ,HERE ,BARN>
<NOT <FSET? ,MILK ,RMUNGBIT>>>
<FSET ,MILK ,RMUNGBIT>
;<PUTP ,MILK ,P?SDESC "spilt milk">
<TELL CR
"The old dog enthusiastically bounds into the barn after you, and heedless of
where it's going crashes into the canister of milk, spilling it in a wide
puddle on the floor of the barn.|
|
The dog looks sheepish, and exits the barn with its tail between its
legs.">)
(<AND <FSET? ,MILK ,RMUNGBIT>
<NOT <FSET? ,MILK ,PHRASEBIT>>>
;"old dog is hidden away"
<CRLF>
<RTRUE>)
(T
<MOVE ,OLD-DOG ,HERE>
<TELL CR
"The old dog follows behind you.">)>
<CRLF>)>
<RTRUE>)>)
(<AND <NOT <EQUAL? ,HERE ,REAL-FARM>>
<NOT <EQUAL? ,REAL-FARM ,FARM>>>
<CANT-SEE <> "such place">)
(<AND <VERB? OPEN CLOSE EMPTY-FROM TAKE>
<EQUAL? ,REAL-FARM ,STABLE ,BARN>>
<WASTES>)
(<VERB? EXAMINE LOOK-INSIDE>
<PERFORM ,V?LOOK>
<RTRUE>)
(<EQUAL? ,REAL-FARM ,BARN>
<CHANGE-OBJECT ,FARM ,BARN>
<RTRUE>)>>
<ROOM ROAD
(LOC ROOMS)
(DESC "Road")
(LDESC
"The telltail smell of grain and dung drifts by. You're on a dusty
road in front of abandoned farm -- a nice-sized spread of land that
stretches far out to meet the horizon.")
(GLOBAL FARM)
(ACTION ROAD-F)>
<ROUTINE ROAD-F (RARG)
<COND (<AND <EQUAL? .RARG ,M-END>
<FSET? ,MARKET ,TOUCHBIT>
<FSET? ,SOW-EAR ,PHRASEBIT>
<NOT <IN? ,DONKEY ,STABLE>>>
<MOVE ,DONKEY ,STABLE>
<TELL CR
"As you stop in the road, suddenly a bucking donkey with a swarm of
buzzing flies chasing it crosses the road in front of you and heads towards the
stable." CR>)>>
<OBJECT OLD-DOG
(LOC ROAD)
(DESC "old dog")
(DESCFCN OLD-DOG-F)
(SYNONYM DOG)
(ADJECTIVE OLD)
(FLAGS ACTORBIT CONTBIT OPENBIT VOWELBIT SEARCHBIT)
(ACTION OLD-DOG-F)>
<ROUTINE OLD-DOG-F ("OPTIONAL" (OARG <>))
<COND (.OARG
<COND (<EQUAL? .OARG ,M-OBJDESC?>
<RTRUE>)>
<COND (<FSET? ,OLD-DOG ,PHRASEBIT>
<TELL CR
"A youthful-looking old dog is here, " <PICK-ONE ,DOG-PLAYS>>)
(T
<TELL CR
"An " D ,OLD-DOG " sits in the dust at the side of the road, feeling all of the spirit of gravity, looking dog-eared and worn out by a lifetime on
the farm">)>
<TELL ".">)
(<VERB? TELL>
<COND (<FSET? ,OLD-DOG ,PHRASEBIT>
<TELL "The dog is too busy " <PICK-ONE ,DOG-PLAYS>
" to pay attention">)
(T
<TELL "You lift a limp ear and issue your
command. The old dog lets out a big yawn">)>
<TELL ,PERIOD>
<STOP>)
(<VERB? EXAMINE>
<COND (<FSET? ,OLD-DOG ,PHRASEBIT>
<TELL
"The dog has a shiny black coat, and displays the abundant energy of a
hungry hunting dog">)
(T
<TELL
"The dog looks as old and worn out as the Sphinx">
<COND (<IN? ,STONE ,OLD-DOG>
<TELL
". There's a stone in its mouth">)>)>
<TELL ,PERIOD>)
(<AND <VERB? TEACH>
<OR <PRSO? ,TRICKS>
<AND <PRSO? ,OLD-DOG>
<NOT ,PRSI>>>>
<COND (<FSET? ,OLD-DOG ,PHRASEBIT>
<TELL
"You've already taught him all the tricks you know">)
(T
<UPDATE-SCORE>
<FSET ,OLD-DOG ,PHRASEBIT>
<MOVE ,STONE ,OLD-DOG>
<TELL
"The " D ,OLD-DOG " perks up one of its dog-eared ears, then the other.
Its tail emerges from the surrounding dust and begins oscillating back
and forth with such intensity that you'd think it was a case of the tail
wagging the dog.|
|
In turn the old boy goes through a series of back flips, chases its tail,
walks around on his hind legs, and howls at the moon. The dog, bursting
with energy through its shiny new coat, is no longer dry as the dust that
surrounds it.|
|
Suddenly by leaps and bounds, the old dog bolts away, and comes back with
one stone in its slobbery mouth">)>
<TELL ,PERIOD>)
(<VERB? TOUCH>
<COND (<FSET? ,OLD-DOG ,PHRASEBIT>
<TELL
"He rubs his snout against your arm, and thumps his tail">)
(T
<TELL
"As you pat the motionless old dog, dust clouds burst forth from its coat">)>
<TELL ,PERIOD>)>>
<GLOBAL DOG-PLAYS
<LTABLE 0
"chasing his tail"
"baying at the moon"
"tripping around on his hind legs"
"sitting up"
"doing back flips into the air"
"wagging his tail">>
<OBJECT TRICKS
(LOC GLOBAL-OBJECTS)
(DESC "new tricks")
(SYNONYM TRICK TRICKS)
(ADJECTIVE NEW)
(FLAGS PLURALBIT)>
<OBJECT STONE
(DESC "one stone")
(SYNONYM STONE)
(ADJECTIVE NUMBER) ;"number added per Z6"
(FLAGS NARTICLEBIT TAKEBIT)
(GENERIC GEN-DEVICE)
(ACTION STONE-F)>
<ROUTINE STONE-F ()
<COND (<AND <NOT <ZERO? ,P-NUMBER>>
<ADJ-USED ,STONE ,W?NUMBER>
<G? ,P-NUMBER 1>>
<IMPOSSIBLES>)
(<OR <AND <VERB? THROW>
<IN? ,OLD-DOG ,HERE>>
<AND <VERB? THROW-TO THROW>
<PRSI? ,OLD-DOG>>>
<MOVE ,STONE ,OLD-DOG>
<TELL
"The old dog tears out after the stone and retrieves it back to you,
panting and holding it in his slobbery mouth." CR>)>>
<OBJECT CART
(LOC ROAD)
(DESC "wooden cart")
(DESCFCN CART-F)
(SYNONYM CART)
(ADJECTIVE WOODEN)
(FLAGS VEHBIT INBIT CONTBIT OPENBIT SEARCHBIT)
(GENERIC GEN-APPLE) ;"for apple cart confusion"
(ACTION CART-F)>
;"PHRASEBIT = PUT CART BEFORE HORSE"
<GLOBAL HORSE-TO-CART <>>
<ROUTINE CART-F ("OPTIONAL" (OARG <>))
<COND (<EQUAL? .OARG ,M-OBJDESC ,M-OBJDESC?>
<COND (<EQUAL? .OARG ,M-OBJDESC?>
<RTRUE>)>
<TELL CR "A wooden cart">
<COND (,HORSE-TO-CART
<TELL " with a horse hooked up to it">)>
<TELL " sits in the dusty road here.">)
(<EQUAL? .OARG ,M-BEG>
<COND (<OR <AND ,PRSO
<IN? ,PRSO ,HERE>
<NOT <EQUAL? ,PRSO ,CART>>>
<AND ,PRSI
<IN? ,PRSI ,HERE>
<NOT <EQUAL? ,PRSI ,CART>>>>
<MOVE ,PROTAGONIST ,HERE>
<SETG OLD-HERE <>> ;"so here in stat line will change"
<TELL "[getting out of the cart first]" CR>)>
<RFALSE>)
(<VERB? EXAMINE>
<COND (,HORSE-TO-CART
<TELL
"The horse is hooked up to it. ">
<RFALSE>)
(T
<TELL
"This is simple a wooden cart, made to be drawn by a beast of burden">)>
<TELL ,PERIOD>)>>
<ROOM BARNYARD
(LOC ROOMS)
(DESC "Barnyard")
(GLOBAL FARM SIDE-OF-BARN)
(ACTION BARNYARD-F)>
<ROUTINE BARNYARD-F (RARG)
<COND (<EQUAL? .RARG ,M-LOOK>
<TELL
"You're standing here in the barnyard, a meager patch of scratched earth. ">
<COND (<AND <FSET? ,TAIL ,NDESCBIT>
<FSET? ,SOW-EAR ,NDESCBIT>>
<TELL
"You can tell right away what a dog-eat-dog world the farm can be, as you
see lying on the ground a sow's ear, and then some poor animal's tail.">)>
<FCLEAR ,TAIL ,NDESCBIT>
<FCLEAR ,SOW-EAR ,NDESCBIT>
<RTRUE>)>>
<OBJECT TAIL
(LOC BARNYARD)
(DESC "tail")
(SYNONYM TAIL)
(FLAGS TAKEBIT NDESCBIT)
(ACTION TAIL-F)>
<ROUTINE TAIL-F ()
<COND (<AND <IN? ,TAIL ,DONKEY>
<VERB? TAKE REMOVE>>
<TELL
"You are behooved to lay off, as the donkey jacks its rear hooves dangerously
close to your face." CR>)
(<VERB? TAKE>
<FCLEAR ,SOW-EAR ,NDESCBIT>
<RFALSE>)>>
<OBJECT SOW-EAR
(LOC BARNYARD)
(DESC "sow's ear")
(SYNONYM EAR)
(ADJECTIVE ;SOW SOWS SOW\'S) ;"SOW OBJECT won't work with sow as adj"
(FLAGS TAKEBIT NDESCBIT)
(ACTION SOW-EAR-F)>
<ROUTINE SOW-EAR-F () ;"if removed, player's ear will be found in syntax"
<COND ;(<AND <IN? ,SOW-EAR ,GLOBAL-OBJECTS>
<NOT <DONT-HANDLE ,SOW-EAR>>>
<CANT-SEE ,SOW-EAR>)
(<VERB? TAKE>
<FCLEAR ,TAIL ,NDESCBIT>
<RFALSE>)
(<AND <VERB? SET>
<PRSO? ,SOW-EAR>
<PRSI? ,PURSE>>
<COND (<HELD? ,NEEDLE>
<UPDATE-SCORE>
<FSET ,SOW-EAR ,PHRASEBIT>
<FCLEAR ,SOW-EAR ,NDESCBIT>
<MOVE ,PURSE <LOC ,SOW-EAR>>
<REMOVE ,SOW-EAR>
<TELL
"After working your fingers to the bone and using some rather amazing stitches,
you finally tie up the last thread, taking pride in the silky radiance
of the lavender purse">)
(T
<TELL
"It seams like a difficult thing to make, but surely impossible without a
needle">)>
<TELL ,PERIOD>)>>
<OBJECT PURSE
;(LOC GLOBAL-OBJECTS)
(DESC "silk purse")
(SYNONYM PURSE)
(ADJECTIVE SILK)
(FLAGS TAKEBIT CONTBIT SEARCHBIT)
(CAPACITY 3)
(ACTION PURSE-F)>
<ROUTINE PURSE-F ()
<COND ;(<AND <IN? ,PURSE ,GLOBAL-OBJECTS>
<NOT <DONT-HANDLE ,PURSE>>>
<CANT-SEE ,PURSE>)
(<AND <VERB? SET>
<PRSI? ,SOW-EAR>>
<TELL
"The spiraled seams flex and tighten, but that's it." CR>
;<MOVE ,SOW-EAR <LOC ,PURSE>>
;<REMOVE ,PURSE>
;<MOVE ,PURSE ,GLOBAL-OBJECTS>
;<TELL
"It goes back to a sow's ear. (for pig missing ear)" CR>)>>
<OBJECT PENNY
(LOC PURSE)
(DESC "pretty penny")
(SYNONYM PENNY COIN CENT)
(ADJECTIVE PRETTY)
(FLAGS TAKEBIT)
(SIZE 2)
(ACTION PENNY-F)>
<ROUTINE PENNY-F ()
<COND (<AND <VERB? TAKE>
<FSET? ,PENNY ,TRYTAKEBIT>>
<TELL "The piper withdraws it from you." CR>)
(<VERB? EXAMINE>
<TELL "It shines pleasantly." CR>)
(<AND <VERB? SET>
<EQUAL? ,P-PRSA-WORD ,W?FLIP>
<IN? ,PENNY ,PROTAGONIST>>
<TELL
"You flip it, but can't seem to make head or tail of it." CR>)>>
<OBJECT SWORDS
(LOC BARNYARD)
(DESC "full complement of swords")
(LDESC
"You can see a full complement of swords leaning up against the broad
side of the barn, looking very out of place here on the farm.")
(SYNONYM COMPLEMENT SWORDS SWORD)
(ADJECTIVE FULL)
(FLAGS TRYTAKEBIT)
(ACTION SWORDS-F)>
<ROUTINE SWORDS-F ()
<COND (<AND <VERB? TAKE>
<NOUN-USED ,SWORDS ,W?COMPLEMENT>
<ZERO? <GET ,P-OFW 0>>>
<TELL "You're very welcome." CR>)
(<VERB? TAKE>
<TELL
"These implements of ancient warfare have nothing to do with your task
on the farm." CR>)
(<AND <VERB? HAMMER>
<PRSI? ,PLOWSHARES>>
<COND (<HELD? ,HAMMER>
<FSET ,SWORDS ,PHRASEBIT>
<UPDATE-SCORE>
<MOVE ,PLOWSHARES ,BARNYARD>
<REMOVE ,SWORDS>
<TELL
"With your best craftsmanship, you fashion the swords into plowshares with
the gold-glowing hammer">)
(T
<TELL ,IF-HAMMER>
<RTRUE>)>
<TELL ,PERIOD>)
(<AND <VERB? SET>
<PRSI? ,PLOWSHARES>>
<COND (<HELD? ,HAMMER>
<TELL "[with the hammer]" CR>
<PERFORM ,V?HAMMER ,SWORDS ,PLOWSHARES>
<RTRUE>)
(T
<TELL ,IF-HAMMER>)>)>>
<OBJECT PLOWSHARES
;(LOC BARNYARD)
(DESC "plowshares")
(LDESC
"A lot of plowshares are lying over by the broad side of the barn.")
(SYNONYM SHARES PLOWSHARES PLOUGHSHARE)
(ADJECTIVE PLOUGH PLOW)
(FLAGS PLURALBIT TRYTAKEBIT)
(ACTION PLOWSHARES-F)>
<ROUTINE PLOWSHARES-F ()
<COND (<VERB? TAKE>
<TELL "Those won't be needed until planting time." CR>)>>
<OBJECT SIDE-OF-BARN
(LOC LOCAL-GLOBALS)
(DESC "broad side of a barn")
(SYNONYM BROADSIDE SIDE BARN)
(ADJECTIVE BROAD SIDE BARN)
(FLAGS NDESCBIT)
(GENERIC GEN-BARN)
(ACTION SIDE-OF-BARN-F)>
<ROUTINE SIDE-OF-BARN-F ()
<COND (<AND <VERB? MUNG>
<EQUAL? ,P-PRSA-WORD ,W?HIT>>
<COND (<NOT <FSET? ,SIDE-OF-BARN ,PHRASEBIT>>
<FSET ,SIDE-OF-BARN ,PHRASEBIT>
<UPDATE-SCORE>
<TELL
"You wind up, haul off, and throw a haymaker at the barn.|
|
\"Thump.\"|
|
No one can ever challenge your accuracy after this." CR>)
(T
<TELL "Okay, don't get carried away." CR>)>)>>
<ROUTINE GEN-BARN ()
<COND (<VERB? WALK-TO ENTER NO-VERB ;EXAMINE ;LOOK-INSIDE>
,FARM)
(T
,SIDE-OF-BARN)>>
<ROOM BARN
(LOC ROOMS)
(DESC "Barn")
;(LDESC "This is barn. Ladder up.")
(UP TO LOFT)
(GLOBAL SIDE-OF-BARN LADDER FARM GRAIN MICE)
(ACTION BARN-F)>
<ROUTINE BARN-F (RARG)
<COND (<EQUAL? .RARG ,M-LOOK>
<TELL
"You're surrounded by the deep shade of a nearly abandoned barn, with very
little activity but for an occasional hoot of an owl.">
<COND (<NOT <FSET? ,GRAIN ,RMUNGBIT>>;"else there's grain here"
<TELL
" Yet toward the rear of the barn, under the loft, a cascading
spillage of grain is creating an ever-widening pile.">)>
<TELL-LADDER>
<RTRUE>)
(<AND <EQUAL? .RARG ,M-ENTER>
<FSET? ,MILK ,RMUNGBIT>
<ZERO? <LOC ,CAT>>>
<MOVE ,CAT ,BARN>
<FSET ,CAT ,NDESCBIT>)>>
<OBJECT MILK
(LOC BARN)
(SDESC "canister of milk")
(DESCFCN MILK-F)
(SYNONYM MILK CANISTER CANNISTER ;PUDDLE)
(ADJECTIVE SPILT SPILLED)
(FLAGS TRYTAKEBIT)
(ACTION MILK-F)>
;"rmungbit = milk is spilled"
<ROUTINE MILK-F ("OPTIONAL" (OARG <>)) ;"you shouldn't be able to spill"
<COND (<FSET? ,MILK ,RMUNGBIT>
<COND (<NOUN-USED ,MILK ,W?CANISTER>
<PUTP ,MILK ,P?SDESC "canister">)
(T
<PUTP ,MILK ,P?SDESC "spilt milk">)>)>
<COND (.OARG
<COND (<EQUAL? .OARG ,M-OBJDESC?>
<RTRUE>)>
<TELL CR
"Over near the wide entrance to the barn, there ">
<COND (<FSET? ,MILK ,RMUNGBIT>
<TELL "lies ">)
(T
<TELL "stands a ">)>
<TELL D ,MILK ".">
<COND (<AND <FSET? ,MILK ,RMUNGBIT>
<IN? ,CAT ,HERE>>
<TELL " A cat is licking up the milk.">)>
<RTRUE>)
(<AND <NOT <FSET? ,MILK ,RMUNGBIT>>
<NOT <DONT-HANDLE ,MILK>>
;<NOUN-USED ,MILK ,W?PUDDLE>
<ADJ-USED ,MILK ,W?SPILLED ,W?SPILT>>
<CANT-SEE <> "spilt milk">)
(<VERB? STAND-ON ENTER>
<WASTES>)
(<VERB? CRY>
<COND (,DONT-FLAG
<COND (<FSET? ,MILK ,PHRASEBIT>
<TELL "You already haven't">)
(T
<MOVE ,OLD-DOG ,HERE>
<UPDATE-SCORE>
<FSET ,MILK ,PHRASEBIT>
<TELL
"You manage the ol' stiff upper lip, and the dog comes bounding back up to
you">)>)
(<NOT <IN? ,OLD-DOG ,HERE>> ;"CRY over milk"
<TELL
"In throwing your fit, you can hear the poor ol' dog yowling in the
distance">)
(T
<TELL "It's already water over the dam">)>
<TELL ,PERIOD>)
(<VERB? REACH-IN>
<TELL "It's too milky." CR>)
(<AND <VERB? KNOCK-OFF MOVE POUR>
<NOT <FSET? ,MILK ,RMUNGBIT>>>
<TELL "This is not government surplus milk." CR>)
(<VERB? TAKE>
<COND (<AND <FSET? ,MILK ,RMUNGBIT>
<NOT <NOUN-USED ,MILK ,W?CANISTER>>
<ZERO? <GET ,P-OFW 0>>>
<TELL "It drips between your fingers">)
(<AND <FSET? ,MILK ,RMUNGBIT>
<NOUN-USED ,MILK ,W?CANISTER ,W?CANNISTER>>
<TELL "You don't need that old thing">)
(T
<TELL "The canister is too heavy to be picked up">)>
<TELL ,PERIOD>)
(<VERB? LOOK-INSIDE>
<COND (<FSET? ,MILK ,RMUNGBIT>
<TELL "It's empty">)
(T
<TELL "It's full of milk">)>
<TELL ,PERIOD>)
(<AND <VERB? PUT>
<PRSI? ,MILK>>
<WASTES>)
(<VERB? DRINK>
<TELL
"It's neither homogenized nor pasteurized." CR>)>>
<OBJECT LADDER
(LOC LOCAL-GLOBALS)
(DESC "wooden ladder")
(SYNONYM LADDER)
(ADJECTIVE WOODEN)
(FLAGS TRYTAKEBIT)
(ACTION LADDER-F)>
<ROUTINE LADDER-F ()
<COND (<VERB? TAKE>
;<COND (<EQUAL? ,HERE ,BARN>
<DO-WALK ,P?UP>)
(T
<DO-WALK ,P?DOWN>)>
<TELL "It's not detachable." CR>)
(<AND <VERB? CLIMB CLIMB-ON CLIMB-UP>
<EQUAL? ,HERE ,BARN>>
<DO-WALK ,P?UP>)
(<AND <VERB? CLIMB CLIMB-ON CLIMB-DOWN>
<EQUAL? ,HERE ,LOFT>>
<DO-WALK ,P?DOWN>)
(<VERB? CLIMB-UP CLIMB-DOWN>
<TELL ,LOOK-AROUND>)>>
<ROUTINE TELL-LADDER ()
<TELL CR CR "A " D ,LADDER " leads">
<COND (<EQUAL? ,HERE ,BARN>
<TELL ", presumably, up to">)
(T
<TELL " down from">)>
<TELL " the loft.">>
<OBJECT GRAIN
(LOC BARN)
(SDESC "grain")
(DESCFCN GRAIN-F)
(SYNONYM PILE PILES GRAIN GRAINFALL CORN SPILLAGE)
(ADJECTIVE BARLEY)
(FLAGS TRYTAKEBIT DESC-IN-ROOMBIT NOA)
(ACTION GRAIN-F)>
;"rmungbit = grain is stoped falling"
<ROUTINE GRAIN-F ("OPTIONAL" (OARG <>))
<COND (.OARG
<COND (<EQUAL? .OARG ,M-OBJDESC?>
<RTRUE>)>
<COND (<NOT <FSET? ,GRAIN ,RMUNGBIT>>
<TELL
"A cascading grainfall is spilling onto the barn floor. Mice appear to be
riding the grain down.">)
(T
<RFALSE>)>)
(<AND <VERB? PUT>
<PRSI? ,GRAIN>>
<WASTES>)
(<VERB? EXAMINE LOOK-INSIDE>
<COND (<NOT <FSET? ,GRAIN ,RMUNGBIT>>
<TELL
"You can see, falling down within the silky stream of golden grain, a
succession of little mice spread-eagled and smiling widely, some giggling,
others tumbling head over heels. They each splash deeply into the
ever-widening pile of grain, and then burrow out the side of it, and
disappear somewhere in the barn." CR>)
(T
<PERFORM ,V?TAKE ,GRAIN>
<RTRUE>)>)
(<AND <VERB? REACH-IN>
<NOT <FSET? ,GRAIN ,RMUNGBIT>>>
<PERFORM ,V?TAKE ,MICE>
<RTRUE>)
(<VERB? TAKE>
<TELL
"The golden grain spills between your fingers. You determine
the barley corn to be of fair quality." CR>)>>
<OBJECT MICE
(LOC LOCAL-GLOBALS)
(DESC "mice")
(SYNONYM MOUSE MICE)
(FLAGS PLURALBIT TRYTAKEBIT)
(ACTION MICE-F)>
<ROUTINE MICE-F ()
<COND (<VERB? TAKE CATCH>
<COND (<AND <EQUAL? ,HERE ,BARN>
<NOT <FSET? ,GRAIN ,RMUNGBIT>>
<NOT <VERB? FOLLOW>>>
<TELL "A mouse bounces off">
<COND (,PRSI
<TELL " the edge of" T ,PRSI>)
(T
<TELL " your hand">)>
<TELL
" with a \"squeak,\" hits the ground running, and scampers away out of
sight." CR>)
(T
<PERFORM ,V?EXAMINE ,MICE>
<RTRUE>)>)
(<AND <SEEING? ,MICE>
;<EQUAL? ,HERE ,LOFT>
<FSET? ,GRAIN ,RMUNGBIT>>
<TELL "The mice are nowhere to be seen." CR>)
(<VERB? EXAMINE>
<COND (<EQUAL? ,HERE ,BARN>
<PERFORM ,V?EXAMINE ,GRAIN>
<RTRUE>)>
<TELL "The mice are wildly enjoying the grain." CR>)>>
<ROOM LOFT
(LOC ROOMS)
(DESC "Loft")
(DOWN TO BARN)
(GLOBAL GRAIN LADDER FARM MICE)
(ACTION LOFT-F)>
;"With your upturned face anxiously upturned, you acsend the ladder."
<ROUTINE LOFT-F (RARG)
<COND (<EQUAL? .RARG ,M-LOOK>
<TELL
"It's humid up here in the loft, muggy with the heavy smell of barley corn
in summer. Bags of the pungent grain, all of them torn up and derelict,
are strewn about the edge of the loft">
<COND (<NOT <FSET? ,GRAIN ,RMUNGBIT>>
<TELL
", creating a constant spillage over the side into which mice are leaping">)>
<TELL ,PERIOD CR
"This area at one time must have been used by a handyman, for against one wall
a grindstone sits idle">
<COND (<FSET? ,HAMMER ,NDESCBIT>
<TELL " with a hammer next to it">)>
<TELL ".">
<TELL-LADDER>
<RTRUE>)>>
<OBJECT BAGS-OF-GRAIN
(LOC LOFT)
(DESC "bags of grain")
;(LDESC
"Bags of grain, many damaged by rodents, piled into stacks next to the edge
of the loft.")
(SYNONYM BAG BAGS GRAIN STACKS STACK GRAINFALL)
(ADJECTIVE BARLEY)
(FLAGS PLURALBIT TRYTAKEBIT DESC-IN-ROOMBIT)
(GENERIC GEN-BAG)
(ACTION BAGS-OF-GRAIN-F)>
<ROUTINE BAGS-OF-GRAIN-F (;WORD)
;<COND (<NOUN-USED ,BAGS-OF-GRAIN ,W?BAG ,W?BAGS>
<SET WORD ,W?BAG>)>
<COND (<AND <NOUN-USED ,BAGS-OF-GRAIN ,W?GRAINFALL>
<FSET? ,GRAIN ,RMUNGBIT>
<NOT <DONT-HANDLE ,BAGS-OF-GRAIN>>>
<CANT-SEE <> "grainfall">)
(<VERB? EXAMINE LOOK-INSIDE>
<COND (<NOT <FSET? ,GRAIN ,RMUNGBIT>>
<TELL
"Grain is spilling from the bags over the loft." CR>)
(T
<TELL "It's a major-league mess." CR>)>)
(<VERB? TAKE CLEAN>
<TELL
"Without heavy farm machinery, you could never tidy up this mess." CR>)>>
<ROUTINE GEN-BAG ()
,CAT-BAG>
<OBJECT HAMMER
(LOC LOFT)
(DESC "hammer")
(SYNONYM HAMMER)
(FLAGS TAKEBIT NDESCBIT)
;(ACTION FARM-F)>
<OBJECT GRINDSTONE
;(LOC LOCAL-GLOBALS) ;"formerly in loft"
(DESC "grindstone")
(SYNONYM GRINDSTONE STONE DEVICE)
(FLAGS DESC-IN-ROOMBIT)
(GENERIC GEN-DEVICE)
(ACTION GRINDSTONE-F)>
<ROUTINE GRINDSTONE-F ()
<COND (<AND <VERB? PUT-TO>
<PRSO? ,NOSE>>
<COND (<EQUAL? ,HERE ,KITCHEN>
<TELL "Okay. Fine. You resolve to work harder">)
(<FSET? ,GRINDSTONE ,PHRASEBIT>
<TELL "Not again...">)
(T
<UPDATE-SCORE>
<FSET ,GRINDSTONE ,PHRASEBIT>
<TELL
"It's no skin off your nose, but the gesture of good labor stiffens your
resolve to salvage the farm">)>
<TELL ,PERIOD>)
(<VERB? ON>
<TELL "The dusty old thing hasn't worked for years." CR>)>>
<ROOM STABLE
(LOC ROOMS)
(DESC "Stable")
(GLOBAL FARM WATER)
(ACTION STABLE-F)>
<ROUTINE STABLE-F (RARG)
<COND (<EQUAL? .RARG ,M-LOOK>
<TELL
"The strong, earthy smell in this wide-open area reminds you that you're|
on a farm">
<COND (<NOT <FSET? ,HERE ,TOUCHBIT>>
<TELL
". So meet the primary interior decorator of the stable: a very odd-looking
horse who snorts when it sees you">)>
<TELL ".">)>>
<OBJECT TROUGH
(LOC STABLE)
(DESC "rusty tin trough")
(SYNONYM TROUGH)
(ADJECTIVE RUSTY OLD TIN)
(FLAGS CONTBIT OPENBIT SEARCHBIT NO-D-CONT)
(ACTION TROUGH-F)>
;"PHRASEBIT = MAKE HORSE DRINK"
<ROUTINE TROUGH-F ()
<COND (<VERB? BOARD>
<V-SWIM>)
(<VERB? LOOK-INSIDE EXAMINE> ;"in d-cont, exception"
<TELL
"The rusty old trough is divided into two parts, containing water ">
<COND (<NOT <IN? ,OATS ,TROUGH>>
<TELL "but devoid of">)
(T
<TELL "and">)>
<TELL " wild oats." CR>)>>
<OBJECT OATS
(LOC TROUGH)
(DESC "wild oats")
(SYNONYM OATS FOOD)
(ADJECTIVE WILD MY)
(FLAGS TAKEBIT PLURALBIT FOODBIT)
(ACTION OATS-F)>
<ROUTINE OATS-F ()
<COND (<VERB? EAT>
<TELL "Hay is for horses! Uh, er, so are oats." CR>)
(<VERB? SOW>
<COND (<NOT <FSET? ,OATS ,PHRASEBIT>>
<FSET ,OATS ,PHRASEBIT>
<UPDATE-SCORE>)>
<TELL "You haven't even met the farmer's daughter yet." CR>)>>
<OBJECT DONKEY
;(LOC STABLE)
(DESC "donkey")
(DESCFCN DONKEY-F)
(SYNONYM DONKEY MULE ASS)
(FLAGS CONTBIT OPENBIT SEARCHBIT NO-D-CONT)
(ACTION DONKEY-F)>
<ROUTINE DONKEY-F ("OPTIONAL" (OARG <>))
<COND (.OARG
<COND (<EQUAL? .OARG ,M-OBJDESC?>
<RTRUE>)>
<CRLF>
<COND (<IN? ,TAIL ,DONKEY>
<TELL
"A donkey here contentedly swats away flies with its newly acquired tail.">)
(T
<TELL
"A donkey is being chased willy-nilly around the stable being followed by a
swarm of flies in hot and pesky pursuit.">)>)
(<VERB? EXAMINE>
<COND (<IN? ,TAIL ,DONKEY>
<TELL "He is serenely swatting flies">)
(T
<TELL
"With no tail for protection, the flies are feasting on him">)>
<TELL ,PERIOD>)
(<AND <VERB? PIN PUT PUT-ON>
<PRSO? ,TAIL>
<HELD? ,TAIL>>
<COND (<AND <HELD? ,NEEDLE>
<VISIBLE? ,NEEDLE>>
<MOVE ,TAIL ,DONKEY>
<FSET ,TAIL ,TRYTAKEBIT>
<REMOVE ,NEEDLE>
<COND (<NOT <FSET? ,DONKEY ,PHRASEBIT>>
<FSET ,DONKEY ,PHRASEBIT>
<UPDATE-SCORE>)>
<TELL
"It's so easy, you could do this blindfolded. Smarting from the sharpness
of the needle, the donkey jacks its hooves into the air, narrowly missing
your chin. But the beast of burden soon settles down, and starts shooing
flies with its newly-won tail." CR>)
(T
<TELL
"You can't see anything to pin the tail with." CR>)>)>>
<OBJECT HORSE
(LOC STABLE)
(DESC "gift horse")
(LDESC
"An odd-looking horse stands here, nonchalantly shooing at flies with
its tail.")
(SYNONYM HORSE)
(ADJECTIVE GIFT ODD-LOOKING ODD)
(FLAGS ACTORBIT CONTBIT OPENBIT SEARCHBIT NO-D-CONT FIRST-TIMEBIT)
(ACTION HORSE-F)>
<GLOBAL HORSE-TO-TROUGH <>>
<ROUTINE HORSE-F ()
<COND (<EQUAL? ,HORSE ,WINNER>
<COND (<AND <VERB? DRINK>
<PRSO? ,WATER>>
<SETG WINNER ,PROTAGONIST>
<PERFORM ,V?MAKE-OBJECT-DRINK ,HORSE>
<SETG WINNER ,HORSE>
<RTRUE>)
(T
<TELL
"A horse is a horse, of course, of course, and no one can talk to a horse,
of course." CR>
<STOP>)>)
(<VERB? EXAMINE>
<TELL
"The horse, which is a hackney, is wearing a large red-ribbon bow in place of a saddle">
<COND (,HORSE-TO-CART
<TELL " and is hooked up to the cart">)>
<TELL ". It continues shooing at flies with its tail." CR>)
(<VERB? RIDE-OBJECT-TO BOARD>
<TELL "This is a beast of burden, not a riding horse." CR>)
(<AND <VERB? LOOK-OBJECT-IN>
<PRSI? ,MOUTH>>
<COND (<NOT <FSET? ,HORSE ,PHRASEBIT>>
<FSET ,HORSE ,PHRASEBIT>
<UPDATE-SCORE>)>
<COND (<FSET? ,HORSE ,RMUNGBIT>
<TELL
"It looks like the horse has drunk a lot of water." CR>)
(T
<TELL
"Its mouth appears dry as a ditch." CR>)>)
(<AND <VERB? MOVE>
<PRSI? ,WATER>>
<COND (<FSET? ,HORSE ,RMUNGBIT>
<PERFORM ,V?MAKE-OBJECT-DRINK ,HORSE>
<RTRUE>)
(T
<SETG HORSE-TO-TROUGH T>
<COND (<NOT <FSET? ,WATER ,PHRASEBIT>>
<FSET ,WATER ,PHRASEBIT>
<UPDATE-SCORE>)>
<THIS-IS-IT ,HORSE>
<TELL
"You lead the horse, suddenly trusting of you, over to the trough." CR>)>)
(<AND <VERB? MOVE>
<PRSO? ,HORSE>>
<TELL "He's stubborn as a mule." CR>)
(<VERB? MAKE-OBJECT-DRINK>
<COND (,HORSE-TO-TROUGH
<FSET ,HORSE ,RMUNGBIT>
<SETG HORSE-TO-TROUGH <>>
<MOVE ,HORSE ,ROAD>
<COND (<NOT <FSET? ,TROUGH ,PHRASEBIT>>
<FSET ,TROUGH ,PHRASEBIT>
<UPDATE-SCORE>)>
<TELL
"Not only can you lead a horse to water, but contrary to popular belief,
you CAN make him drink. He slurps his fill of water, and with unbridled