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Description
Your Godot version:
4.2.1
Issue description:
Maybe this isn't meant to be all-encompassing, but this page says " Control nodes lose focus when another node grabs it, or if you hide the node in focus.", which doesn't acknowledge the existence of ".release_focus()" which also makes the node node focus.
URL to the documentation page (if already existing):
https://docs.godotengine.org/en/stable/classes/class_control.html