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I fully understand where you are coming from and I agree that it is easier to use. While it is probably a very weak argument from the users point of view, my main drive for the removal of this tab was to not have to maintain two implementations of very similar functionality. I will try to think of a way to combine the ease of use of the "Scene Trigger" tab with the macro tab somehow. And sorry for taking so long to get back to you! |
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In the latest version, Scene Trigger was removed to establish these actions by macros. The problem is the lack of practicality to be able to establish this faster and an operator without much experience in macros, etc. is deprived of the ease of work. and that is why the scene trigger is very important as it was. And if it is replaced, at least think about whether it is easier than it is when establishing macros. For the moment I decided to leave the version that had the scene activator waiting for them to activate it again.
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