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Dreaded Dragon fight is VERY laggy and kinda buggy/unbalanced. #88

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MagmaBro123 opened this issue Apr 12, 2025 · 2 comments
Open

Dreaded Dragon fight is VERY laggy and kinda buggy/unbalanced. #88

MagmaBro123 opened this issue Apr 12, 2025 · 2 comments

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@MagmaBro123
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MagmaBro123 commented Apr 12, 2025

Title.

I'm aware this is still WIP, but I had some suggestions.

  1. Right now, when the dragon first spawns, it instantly bangs through the roof upon waking up, and due to how big it is, it causes a lot of lag due to dozens of blocks breaking & lots of light updates after doing so. It also flies up SUPER high, making hitting it kinda impossible without a dragon (though I have no idea how you'd fit a pet dragon through that portal, its quite small, and dragons can get much bigger then that).
  2. Instead of the dragon flying, the Dread Queen could be riding it as it runs around the room (its wing texture could be changed so the light blue stuff is all torn up/damaged, to represent its inability to fly) doing its melee/bitting and breath attacks to the player. Once it dies, the Queen could dismount and start doing its attacks. Heck, could make this a 2 phase fight by having an icy forcefield around the Queen while fighting the dragon.
  3. The dragon should also have its own skull drop with a unique look/shape, and Dreaded Scales + Scale armor set that has some unique buff of some sort, like increased protection against Dreaded mobs AND dragon breath.
  4. A config option to have the dreaded castle/world reset itself when going through a different dreadlands portal in different dreaded structures, rather then there only being 1 castle per world.
  5. Give the Queen's staff an attack of some sort. It's useless right now.
@MagmaBro123 MagmaBro123 changed the title Dreaded Dragon fight is VERY laggy. Dreaded Dragon fight is VERY laggy and kinda buggy. Apr 12, 2025
@MagmaBro123 MagmaBro123 changed the title Dreaded Dragon fight is VERY laggy and kinda buggy. Dreaded Dragon fight is VERY laggy and kinda buggy/unbalanced. Apr 12, 2025
@KELETU66666
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we have the plan about boss fight details and staff's usage, but still thank you for your suggestions :)
once boss fight AI done, i'll close this issue.

@MagmaBro123
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MagmaBro123 commented Apr 14, 2025

Thought you'd ansswer like 6 months laater lol. This fork hasn't been active for a while.

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