You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I'm not familiar enough with HashLink to come to a conclusion on how this happens. But the objects I store in the map are never iterated over or constantly changing. The map also isn't created in C, it is only interacted with via Haxe code.
The text was updated successfully, but these errors were encountered:
Part of my engine uses a Map to keep track of calls for a certain function.
var list: Array<Component>;var firstUpdates: Map<Component, Bool>;
function ME_StartCheck(): Void {
for (comp in list) {
if (!comp.Enabled) continue;
if (firstUpdates[comp]) continue;
comp.OnStart();
firstUpdates[comp] = true;
}
}
After enough calls the find method gets caught in an infinite loop thanks
to ckey starting as zero and _MNEXT(m,c) also returning zero.
_MSTATIC _MVAL_TYPE *_MNAME(find)( t_map *m, t_key key ) {
int c, ckey;
unsigned int hash;
if( !m->values ) return NULL;
hash = _MNAME(hash)(key);
ckey = hash % ((unsigned)m->ncells);
c = _MINDEX(m,ckey);
while( c >= 0 ) {
if( _MMATCH(c) )
return &m->values[c].value;
c = _MNEXT(m,c);
}
return NULL;
}
I'm not familiar enough with HashLink to come to a conclusion on how this
happens. But the objects I store in the map are never iterated over or
constantly changing. The map also isn't created in C, it is only interacted
with via Haxe code.
—
Reply to this email directly, view it on GitHub
<#745>, or unsubscribe
<https://github.com/notifications/unsubscribe-auth/AAHZXQAUTI4IMJYXMUDIJ5L2L22GRAVCNFSM6AAAAABVTOD66KVHI2DSMVQWIX3LMV43ASLTON2WKOZSHAYDEOBSGYYTKNI>
.
You are receiving this because you are subscribed to this thread.Message
ID: ***@***.***>
Part of my engine uses a Map to keep track of calls for a certain function.
After enough calls the
find
method gets caught in an infinite loop thanks tockey
starting as zero and_MNEXT(m,c)
also returning zero.I'm not familiar enough with HashLink to come to a conclusion on how this happens. But the objects I store in the map are never iterated over or constantly changing. The map also isn't created in C, it is only interacted with via Haxe code.
The text was updated successfully, but these errors were encountered: