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I'm trying to connect libretros like the one for PS2, Dreamcast, PSP, 3DS, but it gives a segment fault due to incompatibility with OpenGL (that was the conclusion I came to). I'm downloading some frontends to test and see if that's the problem and trying my implementation, maybe outside the project, I don't know yet.
The text was updated successfully, but these errors were encountered:
I agree, we definitely need to support OpenGL based emulator cores in the future. That said I don't have an ETA yet. If you do any work on that please let me know.
For Dreamcast are you using the Flycast emulator?
I agree, we definitely need to support OpenGL based emulator cores in the future. That said I don't have an ETA yet. If you do any work on that please let me know. For Dreamcast are you using the Flycast emulator?
I tried flycast, pcsx2 and ppsspp with no results. I'll try to disable OpenGL and see if it works via software, but it's a lot of code to read. Any changes I can make, I'll report here. The only result I got was via sdlarch, but without an image.
I'm trying to connect libretros like the one for PS2, Dreamcast, PSP, 3DS, but it gives a segment fault due to incompatibility with OpenGL (that was the conclusion I came to). I'm downloading some frontends to test and see if that's the problem and trying my implementation, maybe outside the project, I don't know yet.
The text was updated successfully, but these errors were encountered: