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I was trying to train using the Virtual Fighter 2 environment on Saturn, and I came across a problem: the observations are appearing cut off. The image frame is cut off. I believe the resolution of the original game would be around 640x480, but the shape is showing in the observation as 320x240.
I used the code below to do the preliminary work of doing the training:
Thanks for the report, I will try to repro on my setup. In the meantime have you tried Virtual Fighter on the Sega 32x?
Thanks!!!!
Yes, I tested Virtual Fighter 32x. With the default state, there was a strange behavior, at first it rendered well until the beginning of the fight. When the fight started, the fighters disappeared. Fortunately, I know how to use the integration tool and generated a new state. Regarding the resolution, it is rendering normally.
@MatPoliquin I was integrating the retroarch_system
PS1 emulator, but the same problem happened. I think I'll investigate it on my part. As for my integration, I think I'll open a PR after I add some games...
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I was trying to train using the Virtual Fighter 2 environment on Saturn, and I came across a problem: the observations are appearing cut off. The image frame is cut off. I believe the resolution of the original game would be around 640x480, but the shape is showing in the observation as 320x240.
I used the code below to do the preliminary work of doing the training:
Images of the problem:
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