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Hi everyone,
and thanks for making this accessible. I can't wrap my head around how to apply the blendshape deltas.
you get the delta with:
getBlendShapeTargetDelta
then you have a list of deltas that corresponds to these indices:
getBlendShapeTargetVertexIndices
can i simply add them to the dna's "getVertexPosition" or do I need to use the layout getVertexLayoutPositionIndices to get the positions to add to.
Cheers,
Max
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